Undo System: remove accumulate/store modes
[blender.git] / source / blender / editors / include / ED_paint.h
index 0c4143664848ef0410b0652a2ad85f44ce428803..7608f2c7a1307d5101a1e420e85a2dc7431fb9f1 100644 (file)
@@ -40,7 +40,7 @@ void ED_imapaint_dirty_region(struct Image *ima, struct ImBuf *ibuf, int x, int
 void ED_imapaint_bucket_fill(struct bContext *C, float color[3], struct wmOperator *op);
 
 /* paint_image_undo.c */
-void ED_image_undo_push_begin(const char *name);
+void ED_image_undo_push_begin(const char *name, int paint_mode);
 void ED_image_undo_push_end(void);
 void ED_image_undo_restore(struct UndoStep *us);