2nd try to merge sim_physics with trunk rev 19825
[blender.git] / projectfiles_vc9 / gameengine / videotexture / TEX_Video.vcproj
index 232001c1012854d17bbfb0a2dce02049217afc27..7055a3a392445f2d6e95489a2be21a83758c1cdd 100644 (file)
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+<?xml version="1.0" encoding="Windows-1252"?>
+<VisualStudioProject
+       ProjectType="Visual C++"
+       Version="9,00"
+       Name="TEX_Video"
+       ProjectGUID="{670EC17A-0548-4BBF-A27B-636C7C188139}"
+       RootNamespace="TEX_Video"
+       Keyword="Win32Proj"
+       TargetFrameworkVersion="131072"
+       >
+       <Platforms>
+               <Platform
+                       Name="Win32"
+               />
+       </Platforms>
+       <ToolFiles>
+       </ToolFiles>
+       <Configurations>
+               <Configuration
+                       Name="Debug|Win32"
+                       OutputDirectory="..\..\..\..\build\msvc_9\source\gameengine\videotexture\debug"
+                       IntermediateDirectory="..\..\..\..\build\msvc_9\source\gameengine\videotexture\debug"
+                       ConfigurationType="4"
+                       InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
+                       CharacterSet="2"
+                       >
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+                               Name="VCPreBuildEventTool"
+                       />
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+                               Name="VCCustomBuildTool"
+                       />
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+                               Name="VCXMLDataGeneratorTool"
+                       />
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+                               Name="VCWebServiceProxyGeneratorTool"
+                       />
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+                               Name="VCMIDLTool"
+                       />
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+                               Name="VCCLCompilerTool"
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+                               PreprocessorDefinitions="WIN32;_DEBUG;_LIB;WITH_FFMPEG;__STDC_CONSTANT_MACROS"
+                               StringPooling="false"
+                               BasicRuntimeChecks="3"
+                               RuntimeLibrary="1"
+                               DefaultCharIsUnsigned="true"
+                               UsePrecompiledHeader="0"
+                               PrecompiledHeaderFile="..\..\..\..\build\msvc_9\source\gameengine\gamelogic\debug\TEX_Video.pch"
+                               AssemblerListingLocation="..\..\..\..\build\msvc_9\source\gameengine\videotexture\debug\"
+                               ObjectFile="..\..\..\..\build\msvc_9\source\gameengine\videotexture\debug\"
+                               ProgramDataBaseFileName="..\..\..\..\build\msvc_9\source\gameengine\videotexture\debug\"
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+                               Detect64BitPortabilityProblems="false"
+                               DebugInformationFormat="3"
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+                       />
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+                       />
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+                               Name="VCPreLinkEventTool"
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+                               Name="VCLibrarianTool"
+                               OutputFile="..\..\..\..\build\msvc_9\libs\debug\TEX_Video.lib"
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+                       />
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+                       Name="Release|Win32"
+                       OutputDirectory="..\..\..\..\build\msvc_9\source\gameengine\videotexture"
+                       IntermediateDirectory="..\..\..\..\build\msvc_9\source\gameengine\videotexture"
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+                       InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
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+                               PreprocessorDefinitions="WIN32;NDEBUG;_LIB;WITH_FFMPEG;__STDC_CONSTANT_MACROS"
+                               StringPooling="true"
+                               RuntimeLibrary="0"
+                               EnableFunctionLevelLinking="true"
+                               DefaultCharIsUnsigned="true"
+                               UsePrecompiledHeader="0"
+                               PrecompiledHeaderFile="..\..\..\..\build\msvc_9\source\gameengine\gamelogic\TEX_Video.pch"
+                               AssemblerListingLocation="..\..\..\..\build\msvc_9\source\gameengine\videotexture\"
+                               ObjectFile="..\..\..\..\build\msvc_9\source\gameengine\videotexture\"
+                               ProgramDataBaseFileName="..\..\..\..\build\msvc_9\source\gameengine\videotexture\"
+                               WarningLevel="2"
+                               Detect64BitPortabilityProblems="false"
+                               DebugInformationFormat="0"
+                               CompileAs="0"
+                               ShowIncludes="false"
+                       />
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+                               Name="VCManagedResourceCompilerTool"
+                       />
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+                               Name="VCResourceCompilerTool"
+                       />
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+                               Name="VCPreLinkEventTool"
+                       />
+                       <Tool
+                               Name="VCLibrarianTool"
+                               OutputFile="..\..\..\..\build\msvc_9\libs\TEX_Video.lib"
+                       />
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+                               Name="VCALinkTool"
+                       />
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+                               Name="VCXDCMakeTool"
+                       />
+                       <Tool
+                               Name="VCBscMakeTool"
+                       />
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+                               Name="VCFxCopTool"
+                       />
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