Getting blender to compile for IRIX, in particular:
[blender.git] / source / gameengine / Ketsji / KX_MouseFocusSensor.h
index 85ff0b83df65ca906857b51b5c6b34b2455e9b70..cf7af709c4897a1ac66d89dee64d5092f03eac4b 100644 (file)
@@ -95,6 +95,7 @@ class KX_MouseFocusSensor : public SCA_MouseSensor
        KX_PYMETHOD_DOC(KX_MouseFocusSensor,GetRayDirection);
 
        /* --------------------------------------------------------------------- */
+       SCA_IObject*    m_hitObject;
 
  private:
        /**
@@ -138,8 +139,6 @@ class KX_MouseFocusSensor : public SCA_MouseSensor
         * the object was hit.  */
        MT_Vector3               m_hitNormal;
 
-       SCA_IObject*    m_hitObject;
-
 
        /**
         * Ref to the engine, for retrieving a reference to the current