GPU: Rename GPU_shader_get_uniform to GPU_shader_get_uniform_ensure
[blender.git] / source / blender / python / gpu / gpu_py_shader.c
index 52fe6f2d912fd5892bb223008561b5278d2633b0..31e1ccf6f8ceacbacea520bb5faf6f67a8eab88e 100644 (file)
@@ -86,7 +86,7 @@ success:
 
 static int bpygpu_uniform_location_get(GPUShader *shader, const char *name, const char *error_prefix)
 {
-       int uniform = GPU_shader_get_uniform(shader, name);
+       int uniform = GPU_shader_get_uniform_ensure(shader, name);
 
        if (uniform == -1) {
                PyErr_Format(PyExc_ValueError, "%s: uniform %.32s %.32s not found", error_prefix, name);