uiSelectContextElem *elems;
int elems_len;
bool do_free;
- bool is_enabled;
/* When set, simply copy values (don't apply difference).
* Rules are:
* - dragging numbers uses delta.
bContext *C, uiBut *but, struct uiSelectContextStore *selctx_data,
const double value, const double value_orig);
+#if 0
#define IS_ALLSELECT_EVENT(event) ((event)->alt != 0)
+#endif
/** just show a tinted color so users know its activated */
#define UI_BUT_IS_SELECT_CONTEXT UI_BUT_NODE_ACTIVE
ui_but_execute_begin(C, ar, but, &active_back);
#ifdef USE_ALLSELECT
- if (data->select_others.is_enabled) {
- /* init once! */
- if (mbut_state->select_others.elems_len == 0) {
- ui_selectcontext_begin(C, but, &mbut_state->select_others);
- }
- if (mbut_state->select_others.elems_len == 0) {
- mbut_state->select_others.elems_len = -1;
- }
+ if (mbut_state->select_others.elems_len == 0) {
+ ui_selectcontext_begin(C, but, &mbut_state->select_others);
+ }
+ if (mbut_state->select_others.elems_len == 0) {
+ mbut_state->select_others.elems_len = -1;
}
/* needed so we apply the right deltas */
else
# endif
if (data->select_others.elems_len == 0) {
- wmWindow *win = CTX_wm_window(C);
- /* may have been enabled before activating */
- if (data->select_others.is_enabled || IS_ALLSELECT_EVENT(win->eventstate)) {
- ui_selectcontext_begin(C, but, &data->select_others);
- data->select_others.is_enabled = true;
- }
+ ui_selectcontext_begin(C, but, &data->select_others);
}
if (data->select_others.elems_len == 0) {
/* dont check again */
break;
case UI_BTYPE_ROW:
case UI_BTYPE_LISTROW:
+ case UI_BTYPE_TAB:
ui_apply_but_ROW(C, block, but, data);
break;
case UI_BTYPE_SCROLL:
#ifdef USE_ALLSELECT
if (is_num_but) {
- if (IS_ALLSELECT_EVENT(win->eventstate)) {
- data->select_others.is_enabled = true;
- data->select_others.is_copy = true;
-
- }
+ data->select_others.is_copy = true;
}
#endif
data->menu->popup = but->block->handle->popup;
}
-#ifdef USE_ALLSELECT
- {
- wmWindow *win = CTX_wm_window(C);
- if (IS_ALLSELECT_EVENT(win->eventstate)) {
- data->select_others.is_enabled = true;
- }
- }
-#endif
-
/* this makes adjacent blocks auto open from now on */
//if (but->block->auto_open == 0) but->block->auto_open = 1;
}
return WM_UI_HANDLER_CONTINUE;
}
+static int ui_do_but_TAB(bContext *C, uiBut *but, uiHandleButtonData *data, const wmEvent *event)
+{
+ if (data->state == BUTTON_STATE_HIGHLIGHT) {
+ if (ELEM(event->type, LEFTMOUSE, PADENTER, RETKEY) && event->val == KM_RELEASE) {
+ button_activate_state(C, but, BUTTON_STATE_EXIT);
+ return WM_UI_HANDLER_CONTINUE;
+ }
+ }
+
+ return WM_UI_HANDLER_CONTINUE;
+}
+
static bool ui_but_is_mouse_over_icon_extra(const ARegion *region, uiBut *but, const int mouse_xy[2])
{
int x = mouse_xy[0], y = mouse_xy[1];
if (!event->ctrl) {
float color[3];
Scene *scene = CTX_data_scene(C);
- Paint *paint = BKE_paint_get_active(scene);
+ SceneLayer *sl = CTX_data_scene_layer(C);
+ Paint *paint = BKE_paint_get_active(scene, sl);
Brush *brush = BKE_paint_brush(paint);
if (brush->flag & BRUSH_USE_GRADIENT) {
int mx, my, a;
bool changed = false;
Scene *scene = CTX_data_scene(C);
+ SceneLayer *sl = CTX_data_scene_layer(C);
mx = event->x;
my = event->y;
}
else {
curvemapping_changed(cumap, true); /* remove doubles */
- BKE_paint_invalidate_cursor_overlay(scene, cumap);
+ BKE_paint_invalidate_cursor_overlay(scene, sl, cumap);
}
}
case UI_BTYPE_HOTKEY_EVENT:
retval = ui_do_but_HOTKEYEVT(C, but, data, event);
break;
+ case UI_BTYPE_TAB:
+ retval = ui_do_but_TAB(C, but, data, event);
+ break;
case UI_BTYPE_BUT_TOGGLE:
case UI_BTYPE_TOGGLE:
case UI_BTYPE_ICON_TOGGLE: