rename blenderlib to blender_add_lib
[blender.git] / source / gameengine / SceneGraph / CMakeLists.txt
index a731305..a054252 100644 (file)
 #
 # ***** END GPL LICENSE BLOCK *****
 
-FILE(GLOB SRC *.cpp)
-
-SET(INC
+set(INC
        .
        ../../../intern/moto/include
 )
 
-BLENDERLIB(bf_scenegraph "${SRC}" "${INC}")
+set(SRC
+       SG_BBox.cpp
+       SG_Controller.cpp
+       SG_IObject.cpp
+       SG_Node.cpp
+       SG_Spatial.cpp
+       SG_Tree.cpp
+
+       SG_BBox.h
+       SG_Controller.h
+       SG_DList.h
+       SG_IObject.h
+       SG_Node.h
+       SG_ParentRelation.h
+       SG_QList.h
+       SG_Spatial.h
+       SG_Tree.h
+)
+
+blender_add_lib(ge_scenegraph "${SRC}" "${INC}")