svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r22875:22935
[blender.git] / source / gameengine / Physics / Bullet / CcdPhysicsController.cpp
index 7f84b06cc3cc82ad898b93e9afa42ef1ba80bb1f..df8dc3560ac208b50acdb63f4546feb65f642790 100644 (file)
@@ -1829,8 +1829,6 @@ bool CcdShapeConstructionInfo::UpdateMesh(class KX_GameObject* gameobj, class RA
                        }
 
                        for(mf= mface, i=0; i < numpolys; mf++, i++) {
-                               unsigned int *fv = &mf->v1;
-
                                if(mf->v4) {
                                        fv_pt= quad_verts;
                                        *poly_index_pt++ = *poly_index_pt++ = index[i];