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Cycles: Cleanup, style
[blender.git]
/
intern
/
cycles
/
kernel
/
kernel_shadow.h
diff --git
a/intern/cycles/kernel/kernel_shadow.h
b/intern/cycles/kernel/kernel_shadow.h
index db6f839d9edb35530d875b59f6064128af63474d..fab5946970d42186448af57efa8c487a546fc5cf 100644
(file)
--- a/
intern/cycles/kernel/kernel_shadow.h
+++ b/
intern/cycles/kernel/kernel_shadow.h
@@
-379,7
+379,7
@@
ccl_device bool shadow_blocked_transparent_stepped(
float3 *shadow)
{
bool blocked, is_transparent_isect;
float3 *shadow)
{
bool blocked, is_transparent_isect;
- if
(skip_object == OBJECT_NONE) {
+ if(skip_object == OBJECT_NONE) {
blocked = scene_intersect(kg,
*ray,
PATH_RAY_SHADOW_OPAQUE,
blocked = scene_intersect(kg,
*ray,
PATH_RAY_SHADOW_OPAQUE,