synched with trunk at revision 30597
[blender.git] / source / blender / blenkernel / intern / scene.c
index fe52375..429cbfe 100644 (file)
@@ -483,6 +483,23 @@ Scene *add_scene(char *name)
        sce->gm.flag = GAME_DISPLAY_LISTS;
        sce->gm.matmode = GAME_MAT_MULTITEX;
 
+       sce->gm.obstacleSimulation= OBSTSIMULATION_NONE;
+       sce->gm.levelHeight = 2.f;
+
+       sce->gm.recastData.cellsize = 0.3f;
+       sce->gm.recastData.cellheight = 0.2f;
+       sce->gm.recastData.agentmaxslope = M_PI/2;
+       sce->gm.recastData.agentmaxclimb = 0.9f;
+       sce->gm.recastData.agentheight = 2.0f;
+       sce->gm.recastData.agentradius = 0.6f;
+       sce->gm.recastData.edgemaxlen = 12.0f;
+       sce->gm.recastData.edgemaxerror = 1.3f;
+       sce->gm.recastData.regionminsize = 50.f;
+       sce->gm.recastData.regionmergesize = 20.f;
+       sce->gm.recastData.vertsperpoly = 6;
+       sce->gm.recastData.detailsampledist = 6.0f;
+       sce->gm.recastData.detailsamplemaxerror = 1.0f;
+
        sound_create_scene(sce);
 
        return sce;