}
/* Add a NLA Strip referencing the given speaker's sound */
-NlaStrip *add_nla_soundstrip (Scene *scene, Speaker *speaker)
+NlaStrip *add_nla_soundstrip (Scene *UNUSED(scene), Speaker *speaker)
{
NlaStrip *strip = MEM_callocN(sizeof(NlaStrip), "NlaSoundStrip");
#endif
{
strip->end = 10.0f;
+ /* quiet compiler warnings */
+ (void)speaker;
}
/* general settings */