minor warning fixes, also correct some float -> double promotions in shadeoutput.c
[blender.git] / source / blender / blenkernel / intern / sound.c
index 50a7b4a7a73135c6ff2011957b171b5e292cb596..74f4830b86c5cb777a24b26aa606306449a1de52 100644 (file)
 #include "BKE_sequencer.h"
 #include "BKE_scene.h"
 
 #include "BKE_sequencer.h"
 #include "BKE_scene.h"
 
+#ifdef WITH_AUDASPACE
 // evil global ;-)
 static int sound_cfra;
 // evil global ;-)
 static int sound_cfra;
+#endif
 
 struct bSound* sound_new_file(struct Main *bmain, const char *filename)
 {
 
 struct bSound* sound_new_file(struct Main *bmain, const char *filename)
 {