Merging trunk up to revision 41245.
[blender.git] / source / blender / editors / object / object_select.c
index 0e88c84ea2a1076009598fc2072eee9f52403e36..d10a6be1988c9b84e3433b15c33627de9c6125e5 100644 (file)
@@ -1,6 +1,4 @@
 /*
- * $Id$
- *
  * ***** BEGIN GPL LICENSE BLOCK *****
  *
  * This program is free software; you can redistribute it and/or
@@ -37,6 +35,7 @@
 
 #include "MEM_guardedalloc.h"
 
+#include "DNA_anim_types.h"
 #include "DNA_group_types.h"
 #include "DNA_material_types.h"
 #include "DNA_modifier_types.h"
@@ -49,8 +48,6 @@
 #include "BLI_string.h"
 #include "BLI_utildefines.h"
 
-#include "BLF_api.h"
-
 #include "BKE_context.h"
 #include "BKE_group.h"
 #include "BKE_main.h"
@@ -67,6 +64,7 @@
 
 #include "ED_object.h"
 #include "ED_screen.h"
+#include "ED_keyframing.h"
 
 #include "UI_interface.h"
 #include "UI_resources.h"
@@ -121,6 +119,20 @@ void ED_base_object_activate(bContext *C, Base *base)
 
 /********************** Selection Operators **********************/
 
+static int objects_selectable_poll(bContext *C)
+{
+       /* we don't check for linked scenes here, selection is
+          still allowed then for inspection of scene */
+       Object *obact= CTX_data_active_object(C);
+
+       if(CTX_data_edit_object(C))
+               return 0;
+       if(obact && obact->mode)
+               return 0;
+       
+       return 1;
+}
+
 /************************ Select by Type *************************/
 
 static int object_select_by_type_exec(bContext *C, wmOperator *op)
@@ -152,34 +164,34 @@ static int object_select_by_type_exec(bContext *C, wmOperator *op)
 void OBJECT_OT_select_by_type(wmOperatorType *ot)
 {
        /* identifiers */
-       ot->name= _("Select By Type");
-       ot->description = _("Select all visible objects that are of a type");
+       ot->name= "Select By Type";
+       ot->description = "Select all visible objects that are of a type";
        ot->idname= "OBJECT_OT_select_by_type";
        
        /* api callbacks */
        ot->invoke= WM_menu_invoke;
        ot->exec= object_select_by_type_exec;
-       ot->poll= ED_operator_objectmode;
+       ot->poll= objects_selectable_poll;
        
        /* flags */
        ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
        
        /* properties */
-       RNA_def_boolean(ot->srna, "extend", FALSE, _("Extend"), _("Extend selection instead of deselecting everything first."));
-       ot->prop= RNA_def_enum(ot->srna, "type", RNA_enum_items_gettexted(object_type_items), 1, _("Type"), "");
+       RNA_def_boolean(ot->srna, "extend", FALSE, "Extend", "Extend selection instead of deselecting everything first");
+       ot->prop= RNA_def_enum(ot->srna, "type", object_type_items, 1, "Type", "");
 }
 
 /*********************** Selection by Links *********************/
 
 static EnumPropertyItem prop_select_linked_types[] = {
        //{1, "IPO", 0, "Object IPO", ""}, // XXX depreceated animation system stuff...
-       {2, "OBDATA", 0, N_("Object Data"), ""},
-       {3, "MATERIAL", 0, N_("Material"), ""},
-       {4, "TEXTURE", 0, N_("Texture"), ""},
-       {5, "DUPGROUP", 0, N_("Dupligroup"), ""},
-       {6, "PARTICLE", 0, N_("Particle System"), ""},
-       {7, "LIBRARY", 0, N_("Library"), ""},
-       {8, "LIBRARY_OBDATA", 0, N_("Library (Object Data)"), ""},
+       {2, "OBDATA", 0, "Object Data", ""},
+       {3, "MATERIAL", 0, "Material", ""},
+       {4, "TEXTURE", 0, "Texture", ""},
+       {5, "DUPGROUP", 0, "Dupligroup", ""},
+       {6, "PARTICLE", 0, "Particle System", ""},
+       {7, "LIBRARY", 0, "Library", ""},
+       {8, "LIBRARY_OBDATA", 0, "Library (Object Data)", ""},
        {0, NULL, 0, NULL, NULL}
 };
 
@@ -334,37 +346,38 @@ static int object_select_linked_exec(bContext *C, wmOperator *op)
 void OBJECT_OT_select_linked(wmOperatorType *ot)
 {
        /* identifiers */
-       ot->name= _("Select Linked");
-       ot->description = _("Select all visible objects that are linked");
+       ot->name= "Select Linked";
+       ot->description = "Select all visible objects that are linked";
        ot->idname= "OBJECT_OT_select_linked";
        
        /* api callbacks */
        ot->invoke= WM_menu_invoke;
        ot->exec= object_select_linked_exec;
-       ot->poll= ED_operator_objectmode;
+       ot->poll= objects_selectable_poll;
        
        /* flags */
        ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
        
        /* properties */
-       RNA_def_boolean(ot->srna, "extend", FALSE, _("Extend"), _("Extend selection instead of deselecting everything first."));
-       ot->prop= RNA_def_enum(ot->srna, "type", RNA_enum_items_gettexted(prop_select_linked_types), 0, _("Type"), "");
+       RNA_def_boolean(ot->srna, "extend", FALSE, "Extend", "Extend selection instead of deselecting everything first");
+       ot->prop= RNA_def_enum(ot->srna, "type", prop_select_linked_types, 0, "Type", "");
 }
 
 /*********************** Selected Grouped ********************/
 
 static EnumPropertyItem prop_select_grouped_types[] = {
-       {1, "CHILDREN_RECURSIVE", 0, N_("Children"), ""},
-       {2, "CHILDREN", 0, N_("Immediate Children"), ""},
-       {3, "PARENT", 0, N_("Parent"), ""},
-       {4, "SIBLINGS", 0, N_("Siblings"), N_("Shared Parent")},
-       {5, "TYPE", 0, N_("Type"), N_("Shared object type")},
-       {6, "LAYER", 0, N_("Layer"), N_("Shared layers")},
-       {7, "GROUP", 0, N_("Group"), N_("Shared group")},
-       {8, "HOOK", 0, N_("Hook"), ""},
-       {9, "PASS", 0, N_("Pass"), N_("Render pass Index")},
-       {10, "COLOR", 0, N_("Color"), N_("Object Color")},
-       {11, "PROPERTIES", 0, N_("Properties"), N_("Game Properties")},
+       {1, "CHILDREN_RECURSIVE", 0, "Children", ""},
+       {2, "CHILDREN", 0, "Immediate Children", ""},
+       {3, "PARENT", 0, "Parent", ""},
+       {4, "SIBLINGS", 0, "Siblings", "Shared Parent"},
+       {5, "TYPE", 0, "Type", "Shared object type"},
+       {6, "LAYER", 0, "Layer", "Shared layers"},
+       {7, "GROUP", 0, "Group", "Shared group"},
+       {8, "HOOK", 0, "Hook", ""},
+       {9, "PASS", 0, "Pass", "Render pass Index"},
+       {10, "COLOR", 0, "Color", "Object Color"},
+       {11, "PROPERTIES", 0, "Properties", "Game Properties"},
+       {12, "KEYINGSET", 0, "Keying Set", "Objects included in active Keying Set"},
        {0, NULL, 0, NULL, NULL}
 };
 
@@ -576,6 +589,42 @@ static short select_grouped_gameprops(bContext *C, Object *ob)
        return changed;
 }
 
+static short select_grouped_keyingset(bContext *C, Object *UNUSED(ob))
+{
+       KeyingSet *ks = ANIM_scene_get_active_keyingset(CTX_data_scene(C));
+       short changed = 0;
+       
+       /* firstly, validate KeyingSet */
+       if ((ks == NULL) || (ANIM_validate_keyingset(C, NULL, ks) != 0))
+               return 0;
+       
+       /* select each object that Keying Set refers to */
+       // TODO: perhaps to be more in line with the rest of these, we should only take objects 
+       // if the passed in object is included in this too
+       CTX_DATA_BEGIN(C, Base*, base, selectable_bases) 
+       {
+               /* only check for this object if it isn't selected already, to limit time wasted */
+               if ((base->flag & SELECT) == 0) {
+                       KS_Path *ksp;
+                       
+                       /* this is the slow way... we could end up with > 500 items here, 
+                        * with none matching, but end up doing this on 1000 objects...
+                        */
+                       for (ksp = ks->paths.first; ksp; ksp = ksp->next) {
+                               /* if id matches, select then stop looping (match found) */
+                               if (ksp->id == (ID *)base->object) {
+                                       ED_base_object_select(base, BA_SELECT);
+                                       changed = 1;
+                                       break;
+                               }
+                       }
+               }
+       }
+       CTX_DATA_END;
+               
+       return changed;
+}
+
 static int object_select_grouped_exec(bContext *C, wmOperator *op)
 {
        Scene *scene= CTX_data_scene(C);
@@ -610,6 +659,7 @@ static int object_select_grouped_exec(bContext *C, wmOperator *op)
        else if(nr==9)  changed |= select_grouped_index_object(C, ob);
        else if(nr==10) changed |= select_grouped_color(C, ob);
        else if(nr==11) changed |= select_grouped_gameprops(C, ob);
+       else if(nr==12) changed |= select_grouped_keyingset(C, ob);
        
        if (changed) {
                WM_event_add_notifier(C, NC_SCENE|ND_OB_SELECT, CTX_data_scene(C));
@@ -622,21 +672,21 @@ static int object_select_grouped_exec(bContext *C, wmOperator *op)
 void OBJECT_OT_select_grouped(wmOperatorType *ot)
 {
        /* identifiers */
-       ot->name= _("Select Grouped");
-       ot->description = _("Select all visible objects grouped by various properties");
+       ot->name= "Select Grouped";
+       ot->description = "Select all visible objects grouped by various properties";
        ot->idname= "OBJECT_OT_select_grouped";
        
        /* api callbacks */
        ot->invoke= WM_menu_invoke;
        ot->exec= object_select_grouped_exec;
-       ot->poll= ED_operator_objectmode;
+       ot->poll= objects_selectable_poll;
        
        /* flags */
        ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
        
        /* properties */
-       RNA_def_boolean(ot->srna, "extend", FALSE, _("Extend"), _("Extend selection instead of deselecting everything first."));
-       ot->prop= RNA_def_enum(ot->srna, "type", RNA_enum_items_gettexted(prop_select_grouped_types), 0, _("Type"), "");
+       RNA_def_boolean(ot->srna, "extend", FALSE, "Extend", "Extend selection instead of deselecting everything first");
+       ot->prop= RNA_def_enum(ot->srna, "type", prop_select_grouped_types, 0, "Type", "");
 }
 
 /************************* Select by Layer **********************/
@@ -671,21 +721,21 @@ static int object_select_by_layer_exec(bContext *C, wmOperator *op)
 void OBJECT_OT_select_by_layer(wmOperatorType *ot)
 {
        /* identifiers */
-       ot->name= _("Select by Layer");
-       ot->description = _("Select all visible objects on a layer");
+       ot->name= "Select by Layer";
+       ot->description = "Select all visible objects on a layer";
        ot->idname= "OBJECT_OT_select_by_layer";
        
        /* api callbacks */
        /*ot->invoke = XXX - need a int grid popup*/
        ot->exec= object_select_by_layer_exec;
-       ot->poll= ED_operator_objectmode;
+       ot->poll= objects_selectable_poll;
        
        /* flags */
        ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
        
        /* properties */
-       RNA_def_boolean(ot->srna, "extend", FALSE, _("Extend"), _("Extend selection instead of deselecting everything first."));
-       RNA_def_int(ot->srna, "layers", 1, 1, 20, _("Layer"), "", 1, 20);
+       RNA_def_boolean(ot->srna, "extend", FALSE, "Extend", "Extend selection instead of deselecting everything first");
+       RNA_def_int(ot->srna, "layers", 1, 1, 20, "Layer", "", 1, 20);
 }
 
 /************************** Select Inverse *************************/
@@ -710,13 +760,13 @@ void OBJECT_OT_select_inverse(wmOperatorType *ot)
 {
        
        /* identifiers */
-       ot->name= _("Select Inverse");
-       ot->description = _("Invert selection of all visible objects");
+       ot->name= "Select Inverse";
+       ot->description = "Invert selection of all visible objects";
        ot->idname= "OBJECT_OT_select_inverse";
        
        /* api callbacks */
        ot->exec= object_select_inverse_exec;
-       ot->poll= ED_operator_objectmode;
+       ot->poll= objects_selectable_poll;
        
        /* flags */
        ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
@@ -771,13 +821,13 @@ void OBJECT_OT_select_all(wmOperatorType *ot)
 {
        
        /* identifiers */
-       ot->name= _("Select or Deselect All");
-       ot->description = _("Change selection of all visible objects in scene");
+       ot->name= "Select or Deselect All";
+       ot->description = "Change selection of all visible objects in scene";
        ot->idname= "OBJECT_OT_select_all";
        
        /* api callbacks */
        ot->exec= object_select_all_exec;
-       ot->poll= ED_operator_objectmode;
+       ot->poll= objects_selectable_poll;
        
        /* flags */
        ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
@@ -820,18 +870,18 @@ void OBJECT_OT_select_same_group(wmOperatorType *ot)
 {
        
        /* identifiers */
-       ot->name= _("Select Same Group");
-       ot->description = _("Select object in the same group");
+       ot->name= "Select Same Group";
+       ot->description = "Select object in the same group";
        ot->idname= "OBJECT_OT_select_same_group";
        
        /* api callbacks */
        ot->exec= object_select_same_group_exec;
-       ot->poll= ED_operator_objectmode;
+       ot->poll= objects_selectable_poll;
        
        /* flags */
        ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
 
-       RNA_def_string(ot->srna, "group", "", 32, _("Group"), _("Name of the group to select."));
+       RNA_def_string(ot->srna, "group", "", 32, "Group", "Name of the group to select");
 }
 
 /**************************** Select Mirror ****************************/
@@ -873,18 +923,18 @@ void OBJECT_OT_select_mirror(wmOperatorType *ot)
 {
        
        /* identifiers */
-       ot->name= _("Select Mirror");
-       ot->description = _("Select the Mirror objects of the selected object eg. L.sword -> R.sword");
+       ot->name= "Select Mirror";
+       ot->description = "Select the Mirror objects of the selected object eg. L.sword -> R.sword";
        ot->idname= "OBJECT_OT_select_mirror";
        
        /* api callbacks */
        ot->exec= object_select_mirror_exec;
-       ot->poll= ED_operator_objectmode;
+       ot->poll= objects_selectable_poll;
        
        /* flags */
        ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
        
-       RNA_def_boolean(ot->srna, "extend", 0, _("Extend"), _("Extend selection instead of deselecting everything first."));
+       RNA_def_boolean(ot->srna, "extend", 0, "Extend", "Extend selection instead of deselecting everything first");
 }
 
 
@@ -930,19 +980,19 @@ void OBJECT_OT_select_name(wmOperatorType *ot)
 {
 
        /* identifiers */
-       ot->name= _("Select Name");
-       ot->description = _("Select an object with this name");
+       ot->name= "Select Name";
+       ot->description = "Select an object with this name";
        ot->idname= "OBJECT_OT_select_name";
 
        /* api callbacks */
        ot->exec= object_select_name_exec;
-       ot->poll= ED_operator_objectmode;
+       ot->poll= objects_selectable_poll;
 
        /* flags */
        ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
 
-       RNA_def_string(ot->srna, "name", "", 0, _("Name"), _("Object name to select."));
-       RNA_def_boolean(ot->srna, "extend", 0, _("Extend"), _("Extend selection instead of deselecting everything first."));
+       RNA_def_string(ot->srna, "name", "", 0, "Name", "Object name to select");
+       RNA_def_boolean(ot->srna, "extend", 0, "Extend", "Extend selection instead of deselecting everything first");
 }
 
 /**************************** Select Random ****************************/
@@ -977,21 +1027,21 @@ static int object_select_random_exec(bContext *C, wmOperator *op)
 void OBJECT_OT_select_random(wmOperatorType *ot)
 {
        /* identifiers */
-       ot->name= _("Select Random");
-       ot->description = _("Set select on random visible objects");
+       ot->name= "Select Random";
+       ot->description = "Set select on random visible objects";
        ot->idname= "OBJECT_OT_select_random";
        
        /* api callbacks */
        /*ot->invoke= object_select_random_invoke XXX - need a number popup ;*/
        ot->exec = object_select_random_exec;
-       ot->poll= ED_operator_objectmode;
+       ot->poll= objects_selectable_poll;
        
        /* flags */
        ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
        
        /* properties */
-       RNA_def_float_percentage(ot->srna, "percent", 50.f, 0.0f, 100.0f, _("Percent"), _("Percentage of objects to select randomly"), 0.f, 100.0f);
-       RNA_def_boolean(ot->srna, "extend", FALSE, _("Extend Selection"), _("Extend selection instead of deselecting everything first."));
+       RNA_def_float_percentage(ot->srna, "percent", 50.f, 0.0f, 100.0f, "Percent", "Percentage of objects to select randomly", 0.f, 100.0f);
+       RNA_def_boolean(ot->srna, "extend", FALSE, "Extend Selection", "Extend selection instead of deselecting everything first");
 }