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svn merge -r39792:39829 https://svn.blender.org/svnroot/bf-blender/trunk/blender
[blender.git]
/
source
/
gameengine
/
Converter
/
BL_BlenderDataConversion.cpp
diff --git
a/source/gameengine/Converter/BL_BlenderDataConversion.cpp
b/source/gameengine/Converter/BL_BlenderDataConversion.cpp
index 38d4e79ca91e47f19761fa045fb164eab8c94313..b8e53c87fa9b4e104af9e49a67cc45f8a668b712 100644
(file)
--- a/
source/gameengine/Converter/BL_BlenderDataConversion.cpp
+++ b/
source/gameengine/Converter/BL_BlenderDataConversion.cpp
@@
-1483,7
+1483,7
@@
void BL_CreatePhysicsObjectNew(KX_GameObject* gameobj,
{
objprop.m_gamesoftFlag = OB_BSB_BENDING_CONSTRAINTS | OB_BSB_SHAPE_MATCHING | OB_BSB_AERO_VPOINT;
{
objprop.m_gamesoftFlag = OB_BSB_BENDING_CONSTRAINTS | OB_BSB_SHAPE_MATCHING | OB_BSB_AERO_VPOINT;
- objprop.m_soft_linStiff = 0.5;
;
+ objprop.m_soft_linStiff = 0.5;
objprop.m_soft_angStiff = 1.f; /* angular stiffness 0..1 */
objprop.m_soft_volume= 1.f; /* volume preservation 0..1 */
objprop.m_soft_angStiff = 1.f; /* angular stiffness 0..1 */
objprop.m_soft_volume= 1.f; /* volume preservation 0..1 */