style cleanup: spaces -> tabs
[blender.git] / source / blender / collada / ControllerExporter.cpp
index 396775e3c0e784e475ce2fec4e52360fe6e1efcb..c8307589af4e252c1e3b2e9e8d85fb7d94fef117 100644 (file)
@@ -96,7 +96,7 @@ bool ControllerExporter::add_instance_controller(Object *ob)
        for (bone = (Bone *)arm->bonebase.first; bone; bone = bone->next) {
                write_bone_URLs(ins, ob_arm, bone);
        }
-    
+
        InstanceWriter::add_material_bindings(ins.getBindMaterial(), ob, this->export_settings->active_uv_only);
                
        ins.add();
@@ -302,7 +302,7 @@ void ControllerExporter::export_morph_controller(Object *ob, Key *key)
 
        openMorph(controller_id, controller_name,
                 COLLADABU::URI(COLLADABU::Utils::EMPTY_STRING, get_geometry_id(ob, use_instantiation)));
-    
+
        std::string targets_id = add_morph_targets(key, ob);
        std::string morph_weights_id = add_morph_weights(key, ob);
        
@@ -320,7 +320,7 @@ void ControllerExporter::export_morph_controller(Object *ob, Key *key)
        {
                BKE_libblock_free_us(&(G.main->mesh), me);
        }
-    
+
        //support for animations
        //can also try the base element and param alternative
        add_weight_extras(key);
@@ -337,7 +337,7 @@ std::string ControllerExporter::add_morph_targets(Key *key, Object *ob)
        source.setArrayId(source_id + ARRAY_ID_SUFFIX);
        source.setAccessorCount(key->totkey - 1);
        source.setAccessorStride(1);
-    
+
        COLLADASW::SourceBase::ParameterNameList &param = source.getParameterNameList();
        param.push_back("IDREF");
 
@@ -366,7 +366,7 @@ std::string ControllerExporter::add_morph_weights(Key *key, Object *ob)
        source.setArrayId(source_id + ARRAY_ID_SUFFIX);
        source.setAccessorCount(key->totkey - 1);
        source.setAccessorStride(1);
-    
+
        COLLADASW::SourceBase::ParameterNameList &param = source.getParameterNameList();
        param.push_back("MORPH_WEIGHT");