move NavMesh draw code out of being a modifier and into DerivedMesh drawing hack...
[blender.git] / source / blender / blenkernel / CMakeLists.txt
index 917491430086445bf20698ffdc2340c60412defd..856810b048ac086be1669c2d98772ab836e06a9c 100644 (file)
@@ -359,6 +359,8 @@ if(WITH_GAMEENGINE)
                intern/navmesh_conversion.c
                BKE_navmesh_conversion.h
        )
+
+       add_definitions(-DWITH_GAMEENGINE)
 endif()
 
 ## Warnings as errors, this is too strict!