move NavMesh draw code out of being a modifier and into DerivedMesh drawing hack...
[blender.git] / source / blender / modifiers / intern / MOD_util.c
index a2fe947a523c7ba682ead7e5f3b2bb0694995f02..26e9d48cd0a58bac6bf686b2f24b235ecc6b8e3f 100644 (file)
@@ -295,7 +295,6 @@ void modifier_type_init(ModifierTypeInfo *types[])
        INIT_TYPE(Solidify);
        INIT_TYPE(Screw);
        INIT_TYPE(Warp);
-       INIT_TYPE(NavMesh);
        INIT_TYPE(WeightVGEdit);
        INIT_TYPE(WeightVGMix);
        INIT_TYPE(WeightVGProximity);