Add number and memory size formatting throughout the UI
[blender.git] / source / blender / blenkernel / intern / pointcache.c
index 89885bdca26db09b25502d13059311e25e37c132..3d1cdba1cddb25a232387ca08fefcd93181989b5 100644 (file)
@@ -49,6 +49,7 @@
 #include "BLI_blenlib.h"
 #include "BLI_threads.h"
 #include "BLI_math.h"
+#include "BLI_string.h"
 #include "BLI_utildefines.h"
 
 #include "BLT_translation.h"
@@ -4047,9 +4048,11 @@ void BKE_ptcache_update_info(PTCacheID *pid)
        }
        else {
                PTCacheMem *pm = cache->mem_cache.first;
-               float bytes = 0.0f;
-               int i, mb;
-               
+               char formatted_tot[16];
+               char formatted_mem[15];
+               long long int bytes = 0.0f;
+               int i;
+
                for (; pm; pm=pm->next) {
                        for (i=0; i<BPHYS_TOT_DATA; i++)
                                bytes += MEM_allocN_len(pm->data[i]);
@@ -4064,12 +4067,10 @@ void BKE_ptcache_update_info(PTCacheID *pid)
                        totframes++;
                }
 
-               mb = (bytes > 1024.0f * 1024.0f);
+               BLI_str_format_int_grouped(formatted_tot, totframes);
+               BLI_str_format_byte_unit(formatted_mem, bytes, true);
 
-               BLI_snprintf(mem_info, sizeof(mem_info), IFACE_("%i frames in memory (%.1f %s)"),
-                            totframes,
-                            bytes / (mb ? 1024.0f * 1024.0f : 1024.0f),
-                            mb ? IFACE_("Mb") : IFACE_("kb"));
+               BLI_snprintf(mem_info, sizeof(mem_info), IFACE_("%s frames in memory (%s)"), formatted_tot, formatted_mem);
        }
 
        if (cache->flag & PTCACHE_OUTDATED) {