Update project files to compile and link with newest changes (editmesh refactoring)
[blender.git] / projectfiles_vc7 / gameengine / ketsji / KX_ketsji.vcproj
index 2dd7adc461a9018dfffc889eeabf4e0cd8613ea4..513cf80f1540658baf4622d444fb565d7ba9e353 100644 (file)
                        <Tool
                                Name="VCCLCompilerTool"
                                InlineFunctionExpansion="1"
-                               AdditionalIncludeDirectories="..\..\..\..\lib\windows\python\include\python2.2;..\..\..\source\gameengine\physics\common\dummy;..\..\..\..\lib\windows\string\include;..\..\..\..\lib\windows\moto\include;..\..\..\source\kernel\gen_system;..\..\..\..\lib\windows\SoundSystem\include;..\..\..\source\blender\python;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\network;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\gameengine\physics\sumo\include;..\..\..\source\gameengine\physics\BlOde;..\..\..\extern\solid;..\..\..\..\lib\windows\solid\include"
+                               AdditionalIncludeDirectories="..\..\..\..\lib\windows\python\include\python2.2;..\..\..\source\gameengine\physics\common\dummy;..\..\..\..\lib\windows\string\include;..\..\..\..\lib\windows\moto\include;..\..\..\source\kernel\gen_system;..\..\..\..\lib\windows\SoundSystem\include;..\..\..\source\blender\python;..\..\..\source\gameengine\Converter;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\network;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\gameengine\physics\sumo\include;..\..\..\source\gameengine\physics\BlOde;..\..\..\extern\solid;..\..\..\..\lib\windows\solid\include"
                                PreprocessorDefinitions="NDEBUG;WIN32;_LIB;USE_SUMO_SOLID"
                                StringPooling="TRUE"
                                RuntimeLibrary="0"
                        <File
                                RelativePath="..\..\..\source\gameengine\Ketsji\KX_PyConstraintBinding.cpp">
                        </File>
+                       <File
+                               RelativePath="..\..\..\source\gameengine\Ketsji\KX_PyMath.cpp">
+                       </File>
                        <File
                                RelativePath="..\..\..\source\gameengine\Ketsji\KX_PythonInit.cpp">
                        </File>
                        <File
                                RelativePath="..\..\..\source\gameengine\Ketsji\KX_PyConstraintBinding.h">
                        </File>
+                       <File
+                               RelativePath="..\..\..\source\gameengine\Ketsji\KX_PyMath.h">
+                       </File>
                        <File
                                RelativePath="..\..\..\source\gameengine\Ketsji\KX_PythonInit.h">
                        </File>