Merged 15170:15635 from trunk (no conflicts or even merges)
[blender.git] / projectfiles_vc7 / gameengine / ketsji / KX_ketsji.vcproj
index 2dd7adc461a9018dfffc889eeabf4e0cd8613ea4..9d5a9f55074877e6aef998625fcd89a6d01b0e93 100644 (file)
@@ -1,7 +1,7 @@
-<?xml version="1.0" encoding = "Windows-1252"?>
+<?xml version="1.0" encoding="Windows-1252"?>
 <VisualStudioProject
        ProjectType="Visual C++"
-       Version="7.00"
+       Version="7.10"
        Name="KX_ketsji"
        SccProjectName=""
        SccLocalPath="">
@@ -11,9 +11,9 @@
        </Platforms>
        <Configurations>
                <Configuration
-                       Name="MT DLL Release|Win32"
-                       OutputDirectory=".\..\..\..\obj\windows\gameengine\ketsji\mtdll"
-                       IntermediateDirectory=".\..\..\..\obj\windows\gameengine\ketsji\mtdll"
+                       Name="3D Plugin Release|Win32"
+                       OutputDirectory="..\..\..\..\build\msvc_7\source\gameengine\ketsji\mtdll"
+                       IntermediateDirectory="..\..\..\..\build\msvc_7\source\gameengine\ketsji\mtdll"
                        ConfigurationType="4"
                        UseOfMFC="0"
                        ATLMinimizesCRunTimeLibraryUsage="FALSE"
                        <Tool
                                Name="VCCLCompilerTool"
                                InlineFunctionExpansion="1"
-                               AdditionalIncludeDirectories="..\..\..\..\lib\windows\python\include\python2.0,..\..\..\source\gameengine\physics\common\dummy,..\..\..\..\lib\windows\python\include\python2.2,..\..\..\..\lib\windows\string\include,..\..\..\..\lib\windows\moto\include,..\..\..\source\kernel\gen_system,..\..\..\source\gameengine\soundsystem,..\..\..\source\gameengine\rasterizer,..\..\..\source\gameengine\scenegraph,..\..\..\source\gameengine\gamelogic,..\..\..\source\gameengine\expressions,..\..\..\source\sumo\include,..\..\..\source\sumo\fuzzics\include,..\..\..\source\gameengine\network,..\..\..\source\gameengine\ketsji\kxnetwork,..\..\..\source\gameengine\physics,..\..\..\source\gameengine\physics\common,..\..\..\source\gameengine\physics\dummy,..\..\..\source\gameengine\physics\sumo,..\..\..\source\gameengine\physics\sumo\fuzzics\include,..\..\..\source\gameengine\physics\sumo\include,..\..\..\source\gameengine\physics\BlOde"
-                               PreprocessorDefinitions="NDEBUG,WIN32,_LIB,EXP_PYTHON_EMBEDDING"
+                               AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\build\msvc_7\intern\soundsystem\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\build\msvc_7\extern\bullet\include;..\..\..\..\build\msvc_7\extern\solid\include;..\..\..\..\build\msvc_7\extern\glew\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\Converter;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\physics\sumo\include;..\..\..\source\gameengine\physics\common\dummy;..\..\..\source\gameengine\Rasterizer\RAS_OpenGLRasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\sumo\include;..\..\..\source\sumo\fuzzics\include;..\..\..\source\gameengine\physics\bullet"
+                               PreprocessorDefinitions="NDEBUG;WIN32;_LIB;USE_SUMO_SOLID"
                                StringPooling="TRUE"
                                RuntimeLibrary="2"
                                EnableFunctionLevelLinking="TRUE"
                                DefaultCharIsUnsigned="TRUE"
+                               RuntimeTypeInfo="TRUE"
                                UsePrecompiledHeader="2"
-                               PrecompiledHeaderFile=".\..\..\..\obj\windows\gameengine\ketsji\mtdll/KX_ketsji.pch"
-                               AssemblerListingLocation=".\..\..\..\obj\windows\gameengine\ketsji\mtdll/"
-                               ObjectFile=".\..\..\..\obj\windows\gameengine\ketsji\mtdll/"
-                               ProgramDataBaseFileName=".\..\..\..\obj\windows\gameengine\ketsji\mtdll/"
+                               PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\gameengine\ketsji\mtdll\KX_ketsji.pch"
+                               AssemblerListingLocation="..\..\..\..\build\msvc_7\source\gameengine\ketsji\mtdll\"
+                               ObjectFile="..\..\..\..\build\msvc_7\source\gameengine\ketsji\mtdll\"
+                               ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\gameengine\ketsji\mtdll\"
+                               WarningLevel="2"
                                SuppressStartupBanner="TRUE"
                                CompileAs="0"/>
                        <Tool
                                Name="VCCustomBuildTool"/>
                        <Tool
                                Name="VCLibrarianTool"
-                               OutputFile=".\..\..\..\obj\windows\gameengine\ketsji\mtdll\KX_ketsji.lib"
+                               OutputFile="..\..\..\..\build\msvc_7\libs\mtdll\KX_ketsji.lib"
                                SuppressStartupBanner="TRUE"/>
                        <Tool
                                Name="VCMIDLTool"/>
                                Culture="1033"/>
                        <Tool
                                Name="VCWebServiceProxyGeneratorTool"/>
+                       <Tool
+                               Name="VCXMLDataGeneratorTool"/>
+                       <Tool
+                               Name="VCManagedWrapperGeneratorTool"/>
+                       <Tool
+                               Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
                </Configuration>
                <Configuration
-                       Name="MT DLL Debug|Win32"
-                       OutputDirectory=".\..\..\..\obj\windows\gameengine\ketsji\mtdll_debug"
-                       IntermediateDirectory=".\..\..\..\obj\windows\gameengine\ketsji\mtdll_debug"
+                       Name="3D Plugin Debug|Win32"
+                       OutputDirectory="..\..\..\..\build\msvc_7\source\gameengine\ketsji\mtdll\debug"
+                       IntermediateDirectory="..\..\..\..\build\msvc_7\source\gameengine\ketsji\mtdll\debug"
                        ConfigurationType="4"
                        UseOfMFC="0"
                        ATLMinimizesCRunTimeLibraryUsage="FALSE"
                        <Tool
                                Name="VCCLCompilerTool"
                                Optimization="0"
-                               AdditionalIncludeDirectories="..\..\..\..\lib\windows\python\include\python2.0,..\..\..\source\gameengine\physics\common\dummy,..\..\..\..\lib\windows\python\include\python2.2,..\..\..\..\lib\windows\string\include,..\..\..\..\lib\windows\moto\include,..\..\..\source\kernel\gen_system,..\..\..\source\gameengine\soundsystem,..\..\..\source\gameengine\rasterizer,..\..\..\source\gameengine\scenegraph,..\..\..\source\gameengine\gamelogic,..\..\..\source\gameengine\expressions,..\..\..\source\sumo\include,..\..\..\source\sumo\fuzzics\include,..\..\..\source\gameengine\network,..\..\..\source\gameengine\ketsji\kxnetwork,..\..\..\source\gameengine\physics,..\..\..\source\gameengine\physics\common,..\..\..\source\gameengine\physics\dummy,..\..\..\source\gameengine\physics\sumo,..\..\..\source\gameengine\physics\sumo\fuzzics\include,..\..\..\source\gameengine\physics\sumo\include,..\..\..\source\gameengine\physics\BlOde"
-                               PreprocessorDefinitions="WIN32,_LIB,EXP_PYTHON_EMBEDDING"
+                               AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\build\msvc_7\intern\soundsystem\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\build\msvc_7\extern\bullet\include;..\..\..\..\build\msvc_7\extern\solid\include;..\..\..\..\build\msvc_7\extern\glew\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\Converter;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\physics\sumo\include;..\..\..\source\gameengine\physics\common\dummy;..\..\..\source\gameengine\Rasterizer\RAS_OpenGLRasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\sumo\include;..\..\..\source\sumo\fuzzics\include;..\..\..\source\gameengine\physics\bullet"
+                               PreprocessorDefinitions="WIN32;_LIB;EXP_PYTHON_EMBEDDING;_DEBUG;USE_SUMO_SOLID"
                                BasicRuntimeChecks="3"
                                RuntimeLibrary="3"
                                DefaultCharIsUnsigned="TRUE"
                                UsePrecompiledHeader="2"
-                               PrecompiledHeaderFile=".\..\..\..\obj\windows\gameengine\ketsji\mtdll_debug/KX_ketsji.pch"
-                               AssemblerListingLocation=".\..\..\..\obj\windows\gameengine\ketsji\mtdll_debug/"
-                               ObjectFile=".\..\..\..\obj\windows\gameengine\ketsji\mtdll_debug/"
-                               ProgramDataBaseFileName=".\..\..\..\obj\windows\gameengine\ketsji\mtdll_debug/"
+                               PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\gameengine\ketsji\mtdll\debug\KX_ketsji.pch"
+                               AssemblerListingLocation="..\..\..\..\build\msvc_7\source\gameengine\ketsji\mtdll\debug\"
+                               ObjectFile="..\..\..\..\build\msvc_7\source\gameengine\ketsji\mtdll\debug\"
+                               ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\gameengine\ketsji\mtdll\debug\"
+                               WarningLevel="2"
                                SuppressStartupBanner="TRUE"
-                               DebugInformationFormat="4"
-                               CompileAs="0"
-                               UndefinePreprocessorDefinitions="_DEBUG"/>
+                               DebugInformationFormat="3"
+                               CompileAs="0"/>
                        <Tool
                                Name="VCCustomBuildTool"/>
                        <Tool
                                Name="VCLibrarianTool"
-                               OutputFile=".\..\..\..\obj\windows\gameengine\ketsji\mtdll_debug\KX_ketsji.lib"
+                               OutputFile="..\..\..\..\build\msvc_7\libs\mtdll\debug\KX_ketsji.lib"
                                SuppressStartupBanner="TRUE"/>
                        <Tool
                                Name="VCMIDLTool"/>
                                Culture="1033"/>
                        <Tool
                                Name="VCWebServiceProxyGeneratorTool"/>
+                       <Tool
+                               Name="VCXMLDataGeneratorTool"/>
+                       <Tool
+                               Name="VCManagedWrapperGeneratorTool"/>
+                       <Tool
+                               Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
                </Configuration>
                <Configuration
-                       Name="Debug|Win32"
-                       OutputDirectory=".\..\..\..\obj\windows\gameengine\ketsji\debug"
-                       IntermediateDirectory=".\..\..\..\obj\windows\gameengine\ketsji\debug"
+                       Name="Blender Debug|Win32"
+                       OutputDirectory="..\..\..\..\build\msvc_7\source\gameengine\ketsji\debug"
+                       IntermediateDirectory="..\..\..\..\build\msvc_7\source\gameengine\ketsji\debug"
                        ConfigurationType="4"
                        UseOfMFC="0"
                        ATLMinimizesCRunTimeLibraryUsage="FALSE"
                        <Tool
                                Name="VCCLCompilerTool"
                                Optimization="0"
-                               AdditionalIncludeDirectories="..\..\..\..\lib\windows\python\include\python2.2;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\physics\common\dummy;..\..\..\..\lib\windows\string\include;..\..\..\..\lib\windows\moto\include;..\..\..\source\kernel\gen_system;..\..\..\..\lib\windows\soundsystem\include;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\expressions;..\..\..\source\sumo\include;..\..\..\source\sumo\fuzzics\include;..\..\..\source\gameengine\network;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\gameengine\physics\sumo\include;..\..\..\source\blender\python;..\..\..\extern\solid\"
-                               PreprocessorDefinitions="JANCODEPANCO,WIN32,_LIB,EXP_PYTHON_EMBEDDING"
+                               AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\build\msvc_7\intern\soundsystem\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\build\msvc_7\extern\bullet\include;..\..\..\..\build\msvc_7\extern\solid\include;..\..\..\..\build\msvc_7\extern\glew\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\Converter;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\physics\sumo\include;..\..\..\source\gameengine\physics\common\dummy;..\..\..\source\gameengine\Rasterizer\RAS_OpenGLRasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\sumo\include;..\..\..\source\sumo\fuzzics\include;..\..\..\source\gameengine\physics\bullet"
+                               PreprocessorDefinitions="JANCODEPANCO;WIN32;_LIB;EXP_PYTHON_EMBEDDING;_DEBUG;USE_SUMO_SOLID;WITH_GLEXT"
                                BasicRuntimeChecks="3"
                                RuntimeLibrary="1"
                                DefaultCharIsUnsigned="TRUE"
+                               RuntimeTypeInfo="TRUE"
                                UsePrecompiledHeader="2"
-                               PrecompiledHeaderFile=".\..\..\..\obj\windows\gameengine\ketsji\debug/KX_ketsji.pch"
-                               AssemblerListingLocation=".\..\..\..\obj\windows\gameengine\ketsji\debug/"
-                               ObjectFile=".\..\..\..\obj\windows\gameengine\ketsji\debug/"
-                               ProgramDataBaseFileName=".\..\..\..\obj\windows\gameengine\ketsji\debug/"
-                               WarningLevel="3"
+                               PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\gameengine\ketsji\debug\KX_ketsji.pch"
+                               AssemblerListingLocation="..\..\..\..\build\msvc_7\source\gameengine\ketsji\debug\"
+                               ObjectFile="..\..\..\..\build\msvc_7\source\gameengine\ketsji\debug\"
+                               ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\gameengine\ketsji\debug\"
+                               WarningLevel="2"
                                SuppressStartupBanner="TRUE"
                                DebugInformationFormat="3"
-                               CompileAs="0"
-                               UndefinePreprocessorDefinitions="_DEBUG"/>
+                               CompileAs="0"/>
                        <Tool
                                Name="VCCustomBuildTool"/>
                        <Tool
                                Name="VCLibrarianTool"
-                               OutputFile=".\..\..\..\obj\windows\gameengine\ketsji\debug\KX_ketsji.lib"
+                               OutputFile="..\..\..\..\build\msvc_7\libs\debug\KX_ketsji.lib"
                                SuppressStartupBanner="TRUE"/>
                        <Tool
                                Name="VCMIDLTool"/>
                                Culture="1033"/>
                        <Tool
                                Name="VCWebServiceProxyGeneratorTool"/>
+                       <Tool
+                               Name="VCXMLDataGeneratorTool"/>
+                       <Tool
+                               Name="VCManagedWrapperGeneratorTool"/>
+                       <Tool
+                               Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
                </Configuration>
                <Configuration
-                       Name="Release|Win32"
-                       OutputDirectory=".\..\..\..\obj\windows\gameengine\ketsji"
-                       IntermediateDirectory=".\..\..\..\obj\windows\gameengine\ketsji"
+                       Name="Blender Release|Win32"
+                       OutputDirectory="..\..\..\..\build\msvc_7\source\gameengine\ketsji"
+                       IntermediateDirectory="..\..\..\..\build\msvc_7\source\gameengine\ketsji"
                        ConfigurationType="4"
                        UseOfMFC="0"
                        ATLMinimizesCRunTimeLibraryUsage="FALSE"
                        <Tool
                                Name="VCCLCompilerTool"
                                InlineFunctionExpansion="1"
-                               AdditionalIncludeDirectories="..\..\..\..\lib\windows\python\include\python2.2;..\..\..\source\gameengine\physics\common\dummy;..\..\..\..\lib\windows\string\include;..\..\..\..\lib\windows\moto\include;..\..\..\source\kernel\gen_system;..\..\..\..\lib\windows\SoundSystem\include;..\..\..\source\blender\python;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\network;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\gameengine\physics\sumo\include;..\..\..\source\gameengine\physics\BlOde;..\..\..\extern\solid;..\..\..\..\lib\windows\solid\include"
-                               PreprocessorDefinitions="NDEBUG;WIN32;_LIB;USE_SUMO_SOLID"
+                               AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\build\msvc_7\intern\soundsystem\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\build\msvc_7\extern\bullet\include;..\..\..\..\build\msvc_7\extern\solid\include;..\..\..\..\build\msvc_7\extern\glew\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\Converter;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\physics\sumo\include;..\..\..\source\gameengine\physics\common\dummy;..\..\..\source\gameengine\Rasterizer\RAS_OpenGLRasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\sumo\include;..\..\..\source\sumo\fuzzics\include;..\..\..\source\gameengine\physics\bullet"
+                               PreprocessorDefinitions="NDEBUG;WIN32;_LIB;USE_SUMO_SOLID;WITH_GLEXT"
+                               StringPooling="TRUE"
+                               RuntimeLibrary="0"
+                               EnableFunctionLevelLinking="TRUE"
+                               DefaultCharIsUnsigned="TRUE"
+                               RuntimeTypeInfo="TRUE"
+                               UsePrecompiledHeader="2"
+                               PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\gameengine\ketsji\KX_ketsji.pch"
+                               AssemblerListingLocation="..\..\..\..\build\msvc_7\source\gameengine\ketsji\"
+                               ObjectFile="..\..\..\..\build\msvc_7\source\gameengine\ketsji\"
+                               ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\gameengine\ketsji\"
+                               WarningLevel="2"
+                               SuppressStartupBanner="TRUE"
+                               CompileAs="0"/>
+                       <Tool
+                               Name="VCCustomBuildTool"/>
+                       <Tool
+                               Name="VCLibrarianTool"
+                               OutputFile="..\..\..\..\build\msvc_7\libs\KX_ketsji.lib"
+                               SuppressStartupBanner="TRUE"/>
+                       <Tool
+                               Name="VCMIDLTool"/>
+                       <Tool
+                               Name="VCPostBuildEventTool"/>
+                       <Tool
+                               Name="VCPreBuildEventTool"/>
+                       <Tool
+                               Name="VCPreLinkEventTool"/>
+                       <Tool
+                               Name="VCResourceCompilerTool"
+                               PreprocessorDefinitions="NDEBUG"
+                               Culture="1033"/>
+                       <Tool
+                               Name="VCWebServiceProxyGeneratorTool"/>
+                       <Tool
+                               Name="VCXMLDataGeneratorTool"/>
+                       <Tool
+                               Name="VCManagedWrapperGeneratorTool"/>
+                       <Tool
+                               Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
+               </Configuration>
+               <Configuration
+                       Name="BlenderPlayer Debug|Win32"
+                       OutputDirectory="..\..\..\..\build\msvc_7\source\gameengine\ketsji\debug\blenplayer"
+                       IntermediateDirectory="..\..\..\..\build\msvc_7\source\gameengine\ketsji\debug\blenplayer"
+                       ConfigurationType="4"
+                       UseOfMFC="0"
+                       ATLMinimizesCRunTimeLibraryUsage="FALSE"
+                       CharacterSet="2">
+                       <Tool
+                               Name="VCCLCompilerTool"
+                               Optimization="0"
+                               AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\build\msvc_7\intern\soundsystem\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\build\msvc_7\extern\bullet\include;..\..\..\..\build\msvc_7\extern\solid\include;..\..\..\..\build\msvc_7\extern\glew\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\Converter;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\physics\sumo\include;..\..\..\source\gameengine\physics\common\dummy;..\..\..\source\gameengine\Rasterizer\RAS_OpenGLRasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\sumo\include;..\..\..\source\sumo\fuzzics\include;..\..\..\source\gameengine\physics\bullet"
+                               PreprocessorDefinitions="JANCODEPANCO;WIN32;_LIB;EXP_PYTHON_EMBEDDING;_DEBUG;USE_SUMO_SOLID;WITH_GLEXT"
+                               BasicRuntimeChecks="3"
+                               RuntimeLibrary="1"
+                               DefaultCharIsUnsigned="TRUE"
+                               UsePrecompiledHeader="2"
+                               PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\gameengine\ketsji\debug\KX_ketsji.pch"
+                               AssemblerListingLocation="..\..\..\..\build\msvc_7\source\gameengine\ketsji\debug\"
+                               ObjectFile="..\..\..\..\build\msvc_7\source\gameengine\ketsji\debug\"
+                               ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\gameengine\ketsji\debug\"
+                               WarningLevel="2"
+                               SuppressStartupBanner="TRUE"
+                               DebugInformationFormat="3"
+                               CompileAs="0"/>
+                       <Tool
+                               Name="VCCustomBuildTool"/>
+                       <Tool
+                               Name="VCLibrarianTool"
+                               OutputFile="..\..\..\..\build\msvc_7\libs\debug\KX_ketsji.lib"
+                               SuppressStartupBanner="TRUE"/>
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+                       <Tool
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+                       <Tool
+                               Name="VCXMLDataGeneratorTool"/>
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+                       <Tool
+                               Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
+               </Configuration>
+               <Configuration
+                       Name="BlenderPlayer Release|Win32"
+                       OutputDirectory="..\..\..\..\build\msvc_7\source\gameengine\ketsji\blenplayer"
+                       IntermediateDirectory="..\..\..\..\build\msvc_7\source\gameengine\ketsji\blenplayer"
+                       ConfigurationType="4"
+                       UseOfMFC="0"
+                       ATLMinimizesCRunTimeLibraryUsage="FALSE"
+                       CharacterSet="2">
+                       <Tool
+                               Name="VCCLCompilerTool"
+                               InlineFunctionExpansion="1"
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                                RuntimeLibrary="0"
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-                               ObjectFile=".\..\..\..\obj\windows\gameengine\ketsji/"
-                               ProgramDataBaseFileName=".\..\..\..\obj\windows\gameengine\ketsji/"
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+                               ObjectFile="..\..\..\..\build\msvc_7\source\gameengine\ketsji\"
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                        <Tool
                                Name="VCCustomBuildTool"/>
                        <Tool
                                Name="VCLibrarianTool"
-                               OutputFile=".\..\..\..\obj\windows\gameengine\ketsji\KX_ketsji.lib"
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                                SuppressStartupBanner="TRUE"/>
                        <Tool
                                Name="VCMIDLTool"/>
                                Culture="1033"/>
                        <Tool
                                Name="VCWebServiceProxyGeneratorTool"/>
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+                       <Tool
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        <Files>
                <Filter
                        Name="Source Files"
                        Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat">
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                        <File
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                        </File>
                        <File
                                RelativePath="..\..\..\source\gameengine\Ketsji\KX_Light.cpp">
                        </File>
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                        <File
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                        </File>
                        <File
                                RelativePath="..\..\..\source\gameengine\Ketsji\KX_PhysicsObjectWrapper.cpp">
                        </File>
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                        <File
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                        </File>
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                        <File
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                        </File>
                        <File
-                               RelativePath="..\..\..\source\gameengine\Ketsji\KX_SG_NodeRelationships.cpp">
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                        </File>
                        <File
                                RelativePath="..\..\..\source\gameengine\Ketsji\KX_Scene.cpp">
                        </File>
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                        <File
                                RelativePath="..\..\..\source\gameengine\Ketsji\KX_SumoPhysicsController.cpp">
                        </File>
                        <File
                                RelativePath="..\..\..\source\gameengine\Ketsji\KX_TouchEventManager.cpp">
                        </File>
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+                               RelativePath="..\..\..\source\gameengine\Ketsji\KX_VehicleWrapper.cpp">
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                                Filter="">
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-                                       RelativePath="..\..\..\source\gameengine\Ketsji\KX_CDActuator.cpp">
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                                <File
-                                       RelativePath="..\..\..\source\gameengine\Ketsji\KX_CameraActuator.cpp">
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                                </File>
                                <File
                                        RelativePath="..\..\..\source\gameengine\Ketsji\KX_ConstraintActuator.cpp">
                                <File
                                        RelativePath="..\..\..\source\gameengine\Ketsji\KX_ObjectActuator.cpp">
                                </File>
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                                <File
                                        RelativePath="..\..\..\source\gameengine\Ketsji\KX_SCA_AddObjectActuator.cpp">
                                </File>
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                                        RelativePath="..\..\..\source\gameengine\Ketsji\KX_SCA_EndObjectActuator.cpp">
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                                <File
                                        RelativePath="..\..\..\source\gameengine\Ketsji\KX_SoundActuator.cpp">
                                </File>
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                                <File
                                        RelativePath="..\..\..\source\gameengine\Ketsji\KX_TrackToActuator.cpp">
                                </File>
                                <File
                                        RelativePath="..\..\..\source\gameengine\Ketsji\KX_ObColorIpoSGController.cpp">
                                </File>
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+                                       RelativePath="..\..\..\source\gameengine\Ketsji\KX_SG_BoneParentNodeRelationship.cpp">
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                                <File
                                        RelativePath="..\..\..\source\gameengine\Ketsji\KX_WorldIpoController.cpp">
                                </File>
                <Filter
                        Name="Header Files"
                        Filter="h;hpp;hxx;hm;inl">
+                       <File
+                               RelativePath="..\..\..\source\gameengine\Ketsji\BL_BlenderShader.h">
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+                       <File
+                               RelativePath="..\..\..\source\gameengine\Ketsji\BL_Material.h">
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+                       <File
+                               RelativePath="..\..\..\source\gameengine\Ketsji\BL_Shader.h">
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                        <File
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                        <File
                                RelativePath="..\..\..\source\gameengine\Ketsji\KX_Light.h">
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                        <File
                                RelativePath="..\..\..\source\gameengine\Ketsji\KX_PhysicsObjectWrapper.h">
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                        <File
                                RelativePath="..\..\..\source\gameengine\Ketsji\KX_PyConstraintBinding.h">
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                        <File
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                        <File
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                        <File
-                               RelativePath="..\..\..\source\gameengine\Ketsji\KX_SG_NodeRelationships.h">
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                        </File>
                        <File
                                RelativePath="..\..\..\source\gameengine\Ketsji\KX_Scene.h">
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                        <File
                                RelativePath="..\..\..\source\gameengine\Ketsji\KX_SumoPhysicsController.h">
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                        <File
                                RelativePath="..\..\..\source\gameengine\Ketsji\KX_TouchEventManager.h">
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                        <File
                                RelativePath="..\..\..\source\gameengine\Ketsji\KX_VertexProxy.h">
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                                Name="Actuators"
                                Filter="">
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-                                       RelativePath="..\..\..\source\gameengine\Ketsji\KX_CDActuator.h">
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                                </File>
                                <File
-                                       RelativePath="..\..\..\source\gameengine\Ketsji\KX_CameraActuator.h">
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                                <File
                                        RelativePath="..\..\..\source\gameengine\Ketsji\KX_ConstraintActuator.h">
                                <File
                                        RelativePath="..\..\..\source\gameengine\Ketsji\KX_ObjectActuator.h">
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                                <File
                                        RelativePath="..\..\..\source\gameengine\Ketsji\KX_SCA_AddObjectActuator.h">
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                                        RelativePath="..\..\..\source\gameengine\Ketsji\KX_SCA_EndObjectActuator.h">
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                                <File
                                        RelativePath="..\..\..\source\gameengine\Ketsji\KX_SoundActuator.h">
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                                <File
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                                <File
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                                <File
                                        RelativePath="..\..\..\source\gameengine\Ketsji\KX_WorldIpoController.h">
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