# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
-#
+#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
-#
+#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
col.itemR(rl, "solid")
col.itemR(rl, "halo")
col.itemR(rl, "ztransp")
-
- col = split.column()
col.itemR(rl, "sky")
+
+ col = split.column()
col.itemR(rl, "edge")
col.itemR(rl, "strand")
+ col.itemR(rl, "freestyle")
if rl.zmask:
split = layout.split()
row.itemR(rl, "pass_refraction")
row.itemR(rl, "pass_refraction_exclude", text="", icon='ICON_X')
+ if rl.freestyle:
+ layout.itemS()
+
+ split = layout.split()
+
+ col = split.column()
+ col.itemL(text="Freestyle:")
+ freestyle = rl.freestyle_settings
+ col.itemR(freestyle, "sphere_radius", text="Sphere Radius")
+ col.itemR(freestyle, "ridges_and_valleys", text="Ridges and Valleys")
+ col.itemR(freestyle, "suggestive_contours", text="Suggestive Contours")
+ col.itemR(freestyle, "dkr_epsilon", text="Dkr Epsilon")
+
+ col.itemO("scene.freestyle_module_add", text="Add Style Module")
+
+ for i, module in enumerate(freestyle.modules):
+ box = layout.box()
+ box.set_context_pointer("freestyle_module", module)
+ row = box.row(align=True)
+ row.itemR(module, "is_displayed", text="")
+ row.itemR(module, "module_path", text="")
+ row.itemO("scene.freestyle_module_remove", icon='ICON_X', text="")
+ props = row.itemO("scene.freestyle_module_move_up", icon='VICON_MOVE_UP', text="", properties=True)
+ props.active = (i > 0)
+ props = row.itemO("scene.freestyle_module_move_down", icon='VICON_MOVE_DOWN', text="", properties=True)
+ props.active = (i < len(freestyle.modules) - 1)
+
class RENDER_PT_shading(RenderButtonsPanel):
bl_label = "Shading"
sub.active = rd.render_raytracing
sub.itemL(text="Acceleration structure:")
sub.itemR(rd, "raytrace_structure", text="")
- if rd.raytrace_structure == "OCTREE":
+ if rd.raytrace_structure == 'OCTREE':
sub.itemR(rd, "octree_resolution", text="Resolution")
else:
sub.itemR(rd, "use_instances", text="Instances")
sub.itemR(rd, "edge_threshold", text="Threshold", slider=True)
sub.itemR(rd, "edge_color", text="")
+ layout.itemS()
+
+ split = layout.split()
+ col = split.column()
+ col.itemR(rd, "freestyle", text="Freestyle")
+
class RENDER_PT_output(RenderButtonsPanel):
bl_label = "Output"