style cleanup
[blender.git] / release / scripts / startup / bl_ui / space_view3d.py
index 3819ae60b49e5397b24cdb1c4f3289c6386a27be..55cc47d98d5c45564fad2373adc8690d0e946dca 100644 (file)
@@ -1121,7 +1121,7 @@ class VIEW3D_MT_brush(Menu):
             sculpt_tool = brush.sculpt_tool
 
             layout.separator()
-            layout.operator_menu_enum("brush.curve_preset", "shape", text='Curve Preset')
+            layout.operator_menu_enum("brush.curve_preset", "shape", text="Curve Preset")
             layout.separator()
 
             if sculpt_tool != 'GRAB':
@@ -1772,7 +1772,7 @@ class VIEW3D_MT_edit_mesh_vertices(Menu):
 
         layout.operator("mesh.vertices_smooth")
         layout.operator("mesh.remove_doubles")
-        layout.operator("mesh.sort_elements", text="Sort Vertices").elements = {"VERT"}
+        layout.operator("mesh.sort_elements", text="Sort Vertices").elements = {'VERT'}
 
         layout.operator("mesh.select_vertex_path")
 
@@ -1822,7 +1822,7 @@ class VIEW3D_MT_edit_mesh_edges(Menu):
         layout.operator("mesh.bevel")
         layout.operator("mesh.edge_split")
         layout.operator("mesh.bridge_edge_loops")
-        layout.operator("mesh.sort_elements", text="Sort Edges").elements = {"EDGE"}
+        layout.operator("mesh.sort_elements", text="Sort Edges").elements = {'EDGE'}
 
         layout.separator()
 
@@ -1855,7 +1855,7 @@ class VIEW3D_MT_edit_mesh_faces(Menu):
         layout.operator("mesh.bevel")
         layout.operator("mesh.solidify")
         layout.operator("mesh.wireframe")
-        layout.operator("mesh.sort_elements", text="Sort Faces").elements = {"FACE"}
+        layout.operator("mesh.sort_elements", text="Sort Faces").elements = {'FACE'}
 
         layout.separator()