== Sequencer ==
[blender.git] / source / blender / src / seqaudio.c
index b4d4f190f91f1361be921f6f4bdfda352bef66b3..ae76de90ddf5abd182ae9c38055ed9d797843f73 100644 (file)
@@ -304,7 +304,7 @@ static void audio_fill_ram_sound(Sequence *seq, void * mixdown,
            (seq->startdisp <= CFRA) && ((seq->enddisp) > CFRA))
        {
                if(seq->ipo && seq->ipo->curve.first) {
-                       do_seq_ipo(seq);
+                       do_seq_ipo(seq, CFRA);
                        facf = seq->facf0;
                } else {
                        facf = 1.0;
@@ -333,7 +333,7 @@ static void audio_fill_hd_sound(Sequence *seq,
            (seq->startdisp <= CFRA) && ((seq->enddisp) > CFRA))
        {
                if(seq->ipo && seq->ipo->curve.first) {
-                       do_seq_ipo(seq);
+                       do_seq_ipo(seq, CFRA);
                        facf = seq->facf0; 
                } else {
                        facf = 1.0;