Fix BGE bug #7532: TrackTo Actuator does not work correctly if it has a Vertex Parent...
[blender.git] / source / gameengine / SceneGraph / SG_Node.h
index 4808f6f7d9485d018f39a54c15a618bf8e097fd4..5cf24de68f3650a273e58089e7cf3809a275a361 100644 (file)
@@ -152,6 +152,14 @@ public:
        ) ;
 
 
+       /**
+        * Return vertex parent status.
+        */
+
+               bool    
+       IsVertexParent(
+       ) ;
+
        /**             
         * Update the spatial data of this node. Iterate through
         * the children of this node and update their world data.