{
const short us_flag = unified_settings(brush);
- if (us_flag & SCULPT_PAINT_USE_UNIFIED_SIZE)
+ if (us_flag & UNIFIED_PAINT_SIZE)
set_unified_size(brush, size);
else
brush->size= size;
{
const short us_flag = unified_settings(brush);
- return (us_flag & SCULPT_PAINT_USE_UNIFIED_SIZE) ? unified_size(brush) : brush->size;
+ return (us_flag & UNIFIED_PAINT_SIZE) ? unified_size(brush) : brush->size;
}
void brush_set_use_locked_size(Brush *brush, int value)
{
const short us_flag = unified_settings(brush);
- if (us_flag & SCULPT_PAINT_USE_UNIFIED_SIZE) {
- set_unified_settings(brush, SCULPT_PAINT_UNIFIED_LOCK_BRUSH_SIZE, value);
+ if (us_flag & UNIFIED_PAINT_SIZE) {
+ set_unified_settings(brush, UNIFIED_PAINT_BRUSH_LOCK_SIZE, value);
}
else {
if (value)
{
const short us_flag = unified_settings(brush);
- return (us_flag & SCULPT_PAINT_USE_UNIFIED_SIZE) ?
- (us_flag & SCULPT_PAINT_UNIFIED_LOCK_BRUSH_SIZE) :
+ return (us_flag & UNIFIED_PAINT_SIZE) ?
+ (us_flag & UNIFIED_PAINT_BRUSH_LOCK_SIZE) :
(brush->flag & BRUSH_LOCK_SIZE);
}
{
const short us_flag = unified_settings(brush);
- if (us_flag & SCULPT_PAINT_USE_UNIFIED_SIZE) {
- set_unified_settings(brush, SCULPT_PAINT_UNIFIED_SIZE_PRESSURE, value);
+ if (us_flag & UNIFIED_PAINT_SIZE) {
+ set_unified_settings(brush, UNIFIED_PAINT_BRUSH_SIZE_PRESSURE, value);
}
else {
if (value)
{
const short us_flag = unified_settings(brush);
- return (us_flag & SCULPT_PAINT_USE_UNIFIED_SIZE) ?
- (us_flag & SCULPT_PAINT_UNIFIED_SIZE_PRESSURE) :
+ return (us_flag & UNIFIED_PAINT_SIZE) ?
+ (us_flag & UNIFIED_PAINT_BRUSH_SIZE_PRESSURE) :
(brush->flag & BRUSH_SIZE_PRESSURE);
}
{
const short us_flag = unified_settings(brush);
- if (us_flag & SCULPT_PAINT_USE_UNIFIED_ALPHA) {
- set_unified_settings(brush, SCULPT_PAINT_UNIFIED_ALPHA_PRESSURE, value);
+ if (us_flag & UNIFIED_PAINT_ALPHA) {
+ set_unified_settings(brush, UNIFIED_PAINT_BRUSH_ALPHA_PRESSURE, value);
}
else {
if (value)
{
const short us_flag = unified_settings(brush);
- return (us_flag & SCULPT_PAINT_USE_UNIFIED_ALPHA) ?
- (us_flag & SCULPT_PAINT_UNIFIED_ALPHA_PRESSURE) :
+ return (us_flag & UNIFIED_PAINT_ALPHA) ?
+ (us_flag & UNIFIED_PAINT_BRUSH_ALPHA_PRESSURE) :
(brush->flag & BRUSH_ALPHA_PRESSURE);
}
{
const short us_flag = unified_settings(brush);
- if (us_flag & SCULPT_PAINT_USE_UNIFIED_SIZE)
+ if (us_flag & UNIFIED_PAINT_SIZE)
set_unified_unprojected_radius(brush, unprojected_radius);
else
brush->unprojected_radius= unprojected_radius;
{
const short us_flag = unified_settings(brush);
- return (us_flag & SCULPT_PAINT_USE_UNIFIED_SIZE) ?
+ return (us_flag & UNIFIED_PAINT_SIZE) ?
unified_unprojected_radius(brush) :
brush->unprojected_radius;
}
{
const short us_flag = unified_settings(brush);
- if (us_flag & SCULPT_PAINT_USE_UNIFIED_ALPHA)
+ if (us_flag & UNIFIED_PAINT_ALPHA)
set_unified_alpha(brush, alpha);
else
brush->alpha= alpha;
{
const short us_flag = unified_settings(brush);
- return (us_flag & SCULPT_PAINT_USE_UNIFIED_ALPHA) ?
+ return (us_flag & UNIFIED_PAINT_ALPHA) ?
unified_alpha(brush) :
brush->alpha;
}