style cleanup
[blender.git] / source / blender / blenkernel / intern / rigidbody.c
index c2b64f5892cb4de0453aa3db569caccae5dba328..2cbd0ebcb0a2ec169252a4dee4f6e51ac6345819 100644 (file)
@@ -466,7 +466,7 @@ void BKE_rigidbody_validate_sim_object(RigidBodyWorld *rbw, Object *ob, short re
 
 
                RB_body_set_linear_factor(rbo->physics_object,
-                                                                 (ob->protectflag & OB_LOCK_LOCX) == 0,
+                                         (ob->protectflag & OB_LOCK_LOCX) == 0,
                                          (ob->protectflag & OB_LOCK_LOCY) == 0,
                                          (ob->protectflag & OB_LOCK_LOCZ) == 0);
                RB_body_set_angular_factor(rbo->physics_object,