style cleanup
[blender.git] / source / blender / editors / space_node / drawnode.c
index ffc780ebf6971600440a6f3e6ff413dedcadb7e1..cca1858f112f022dc31765d025c9fe58c10b58b6 100644 (file)
@@ -1169,9 +1169,9 @@ static void node_draw_reroute(const bContext *C, ARegion *ar, SpaceNode *UNUSED(
                /* draw title (node label) */
                BLI_strncpy(showname, node->label, sizeof(showname));
                uiDefBut(node->block, LABEL, 0, showname,
-                                (int)(rct->xmin-NODE_DYS), (int)(rct->ymax),
-                                (short)512, (short)NODE_DY,
-                                NULL, 0, 0, 0, 0, "");
+                        (int)(rct->xmin - NODE_DYS), (int)(rct->ymax),
+                        (short)512, (short)NODE_DY,
+                        NULL, 0, 0, 0, 0, NULL);
        }
 
        /* only draw input socket. as they all are placed on the same position.