svn merge -r37700:37800 https://svn.blender.org/svnroot/bf-blender/trunk/blender
[blender.git] / release / scripts / startup / bl_ui / space_view3d.py
index aead20f76e37c508a0a0212aa1e2c32d5f252f93..20ac65a74e2118ec76f7f046b7e92315e895dab9 100644 (file)
@@ -521,11 +521,10 @@ class VIEW3D_MT_select_edit_mesh(bpy.types.Menu):
 
         layout.separator()
 
-        layout.operator("mesh.select_by_number_vertices", text="Triangles").type = 'TRIANGLES'
-        layout.operator("mesh.select_by_number_vertices", text="Quads").type = 'QUADS'
+        layout.operator("mesh.select_by_number_vertices", text = "By Number of Verts")
         if context.scene.tool_settings.mesh_select_mode[2] == False:
                 layout.operator("mesh.select_non_manifold", text="Non Manifold")
-        layout.operator("mesh.select_by_number_vertices", text="Loose Verts/Edges").type = 'OTHER'
+        layout.operator("mesh.select_loose_verts", text = "Loose Verts/Edges")
         layout.operator("mesh.select_similar", text="Similar")
 
         layout.separator()
@@ -1431,7 +1430,6 @@ class VIEW3D_MT_edit_mesh_specials(bpy.types.Menu):
         layout.operator_context = 'INVOKE_REGION_WIN'
 
         layout.operator("mesh.subdivide", text="Subdivide")
-        layout.operator("mesh.subdivide", text="Subdivide Smooth").smoothness = 1.0
         layout.operator("mesh.merge", text="Merge...")
         layout.operator("mesh.remove_doubles")
         layout.operator("mesh.hide", text="Hide")
@@ -1439,7 +1437,7 @@ class VIEW3D_MT_edit_mesh_specials(bpy.types.Menu):
         layout.operator("mesh.select_inverse")
         layout.operator("mesh.flip_normals")
         layout.operator("mesh.vertices_smooth", text="Smooth")
-        layout.operator("mesh.bevel", text="Bevel")
+        layout.operator("mesh.bevel", text="Bevel")
         layout.operator("mesh.faces_shade_smooth")
         layout.operator("mesh.faces_shade_flat")
         layout.operator("mesh.blend_from_shape")