BLI_INLINE Edge init_edge(uint v0, uint v1)
{
+ /* If there are use cases where we need this it could be removed (or flag to allow),
+ * for now this helps avoid incorrect usage (creating degenerate geometry). */
+ BLI_assert(v0 != v1);
Edge edge;
if (v0 < v1) {
edge.v_low = v0;