+void defvert_normalize_lock_map(MDeformVert *dvert, const char *lock_flags, const int defbase_tot)
+{
+ if (dvert->totweight <= 0) {
+ /* nothing */
+ }
+ else if (dvert->totweight == 1) {
+ if (LIKELY(defbase_tot >= 1) && lock_flags[0]) {
+ dvert->dw[0].weight = 1.0f;
+ }
+ }
+ else {
+ MDeformWeight *dw;
+ unsigned int i;
+ float tot_weight = 0.0f;
+ float lock_iweight = 0.0f;
+
+ for (i = dvert->totweight, dw = dvert->dw; i != 0; i--, dw++) {
+ if ((dw->def_nr < defbase_tot) && (lock_flags[dw->def_nr] == FALSE)) {
+ tot_weight += dw->weight;
+ }
+ else {
+ /* invert after */
+ lock_iweight += dw->weight;
+ }
+ }
+
+ lock_iweight = maxf(0.0f, 1.0f - lock_iweight);
+
+ if (tot_weight > 0.0f) {
+ /* paranoid, should be 1.0 but in case of float error clamp anyway */
+
+ float scalar = (1.0f / tot_weight) * lock_iweight;
+ for (i = dvert->totweight, dw = dvert->dw; i != 0; i--, dw++) {
+ if ((dw->def_nr < defbase_tot) && (lock_flags[dw->def_nr] == FALSE)) {
+ dw->weight *= scalar;
+
+ /* in case of division errors with very low weights */
+ CLAMP(dw->weight, 0.0f, 1.0f);
+ }
+ }
+ }
+ }
+}
+