Win64: Bugfix for non working scons, thanks to matd for the fix!
[blender.git] / SConstruct
index 6c404784ab0842362ebdc8d290b883700887fcc4..7e432bf7dfae1442d45caf58d47570f13e001dc4 100644 (file)
@@ -611,18 +611,6 @@ if env['OURPLATFORM'] in ('win32-vc', 'win32-mingw', 'win64-vc', 'linuxcross'):
                                        '${BF_FFMPEG_LIBPATH}/avutil-50.dll',
                                        '${BF_FFMPEG_LIBPATH}/swscale-0.dll']
 
-               if env['OURPLATFORM'] != 'linuxcross':
-                       #
-                       # TODO: Does it mean we haven't got support of this codecs if
-                       #       we're using cross-compilation?
-                       #       Or in case of native compilation this libraries are
-                       #       unneccessary to?
-                       #
-                       dllsources += ['${LCGDIR}/ffmpeg/lib/libfaac-0.dll',
-                                                       '${LCGDIR}/ffmpeg/lib/libfaad-2.dll',
-                                                       '${LCGDIR}/ffmpeg/lib/libmp3lame-0.dll',
-                                                       '${LCGDIR}/ffmpeg/lib/libx264-67.dll']
-
        if env['WITH_BF_JACK']:
                dllsources += ['${LCGDIR}/jack/lib/libjack.dll']
        windlls = env.Install(dir=env['BF_INSTALLDIR'], source = dllsources)