use define for text offset & seletion.
[blender.git] / source / blender / editors / interface / interface_intern.h
index 706301dc0607b8cae7feda3160ddd36db981ce76..0b94a0dabdced97da0fd42125e13afd5ffeb9918 100644 (file)
@@ -537,6 +537,8 @@ extern unsigned char checker_stipple_sml[32 * 32 / 8];
 #define UI_TRANSP_DARK 100
 #define UI_TRANSP_LIGHT 160
 
+#define UI_TEXT_MARGIN_X 0.4f
+
 /* interface_style.c */
 void uiStyleInit(void);