Cleanup: replace attrib w/ attr
[blender.git] / source / blender / gpu / intern / gpu_framebuffer.c
index a3436b0..50eb0e8 100644 (file)
@@ -808,7 +808,7 @@ GPUOffScreen *GPU_offscreen_create(int width, int height, int samples, bool dept
                return NULL;
        }
 
-       gpuPushAttrib(GPU_VIEWPORT_BIT);
+       gpuPushAttr(GPU_VIEWPORT_BIT);
 
        GPU_framebuffer_ensure_config(&ofs->fb, {
                GPU_ATTACHMENT_TEXTURE(ofs->depth),
@@ -818,13 +818,13 @@ GPUOffScreen *GPU_offscreen_create(int width, int height, int samples, bool dept
        /* check validity at the very end! */
        if (!GPU_framebuffer_check_valid(ofs->fb, err_out)) {
                GPU_offscreen_free(ofs);
-               gpuPopAttrib();
+               gpuPopAttr();
                return NULL;
        }
 
        GPU_framebuffer_restore();
 
-       gpuPopAttrib();
+       gpuPopAttr();
 
        return ofs;
 }
@@ -844,7 +844,7 @@ void GPU_offscreen_free(GPUOffScreen *ofs)
 void GPU_offscreen_bind(GPUOffScreen *ofs, bool save)
 {
        if (save) {
-               gpuPushAttrib(GPU_SCISSOR_BIT | GPU_VIEWPORT_BIT);
+               gpuPushAttr(GPU_SCISSOR_BIT | GPU_VIEWPORT_BIT);
                GPUFrameBuffer *fb = GPU_framebuffer_active_get();
                gpuPushFrameBuffer(fb);
        }
@@ -857,7 +857,7 @@ void GPU_offscreen_unbind(GPUOffScreen *UNUSED(ofs), bool restore)
        GPUFrameBuffer *fb = NULL;
 
        if (restore) {
-               gpuPopAttrib();
+               gpuPopAttr();
                fb = gpuPopFrameBuffer();
        }