expose obrel_is_recursive_child in BKE_object.h and rename to BKE_object_is_child_rec...
[blender.git] / SConstruct
index 648d04e..93e7dc3 100644 (file)
@@ -527,11 +527,13 @@ if B.targets != ['cudakernels']:
     data_to_c_simple("release/datafiles/preview_cycles.blend")
 
     # --- glsl ---
+    data_to_c_simple("source/blender/gpu/shaders/gpu_shader_fixed_fragment.glsl")
+    data_to_c_simple("source/blender/gpu/shaders/gpu_shader_fixed_vertex.glsl")
+    data_to_c_simple("source/blender/gpu/shaders/gpu_shader_material.glsl")
     data_to_c_simple("source/blender/gpu/shaders/gpu_shader_material.glsl")
-    data_to_c_simple("source/blender/gpu/shaders/gpu_shader_vertex.glsl")
     data_to_c_simple("source/blender/gpu/shaders/gpu_shader_sep_gaussian_blur_frag.glsl")
     data_to_c_simple("source/blender/gpu/shaders/gpu_shader_sep_gaussian_blur_vert.glsl")
-    data_to_c_simple("source/blender/gpu/shaders/gpu_shader_material.glsl")
+    data_to_c_simple("source/blender/gpu/shaders/gpu_shader_vertex.glsl")
     data_to_c_simple("source/blender/gpu/shaders/gpu_shader_vsm_store_frag.glsl")
     data_to_c_simple("source/blender/gpu/shaders/gpu_shader_vsm_store_vert.glsl")
 
@@ -865,6 +867,8 @@ if env['OURPLATFORM']=='linux':
         td, tf = os.path.split(targetdir)
         iconinstall.append(env.Install(dir=td, source=srcfile))
 
+    scriptinstall.append(env.Install(dir=env['BF_INSTALLDIR'], source='release/bin/blender-thumbnailer.py'))
+
 # dlls for linuxcross
 # TODO - add more libs, for now this lets blenderlite run
 if env['OURPLATFORM']=='linuxcross':