IK
[blender.git] / source / blender / blenkernel / intern / armature.c
index a282fd24509700bb1b9ad5f69673cb11ef9f496d..d5eb43fa12e3af3874be85641a64632e577743a9 100644 (file)
@@ -1598,7 +1598,7 @@ static void execute_posetree(Object *ob, PoseTree *tree)
 
                if(tree->stretch && (pchan->ikstretch > 0.0)) {
                        float ikstretch = pchan->ikstretch*pchan->ikstretch;
-                       IK_SetStiffness(seg, IK_TRANS_Y, MIN2(1.0-ikstretch, 0.99));
+                       IK_SetStiffness(seg, IK_TRANS_Y, MIN2(1.0-ikstretch, 0.999));
                        IK_SetLimit(seg, IK_TRANS_Y, 0.001, 1e10);
                }
        }