#include "BKE_sound.h"
#include "BKE_image.h"
-#include "DEG_depsgraph.h"
-
#ifdef WITH_FFMPEG
#include "IMB_imbuf.h"
#endif
printf("\n");
printf("Experimental Features:\n");
- BLI_argsPrintArgDoc(ba, "--enable-new-depsgraph");
BLI_argsPrintArgDoc(ba, "--enable-new-basic-shader-glsl");
/* Other options _must_ be last (anything not handled will show here) */
}
}
-static const char arg_handle_depsgraph_use_new_doc[] =
-"\n\tUse new dependency graph"
-;
-static int arg_handle_depsgraph_use_new(int UNUSED(argc), const char **UNUSED(argv), void *UNUSED(data))
-{
- printf("Using new dependency graph.\n");
- DEG_depsgraph_switch_to_new();
- return 0;
-}
-
-static const char arg_handle_basic_shader_glsl_use_new_doc[] =
-"\n\tUse new GLSL basic shader"
-;
-static int arg_handle_basic_shader_glsl_use_new(int UNUSED(argc), const char **UNUSED(argv), void *UNUSED(data))
-{
- printf("Using new GLSL basic shader.\n");
- GPU_basic_shader_use_glsl_set(true);
- return 0;
-}
-
static const char arg_handle_verbosity_set_doc[] =
"<verbose>\n"
"\tSet logging verbosity level."
BLI_argsAdd(ba, 1, NULL, "--debug-gpumem",
CB_EX(arg_handle_debug_mode_generic_set, gpumem), (void *)G_DEBUG_GPU_MEM);
- BLI_argsAdd(ba, 1, NULL, "--enable-new-depsgraph", CB(arg_handle_depsgraph_use_new), NULL);
- BLI_argsAdd(ba, 1, NULL, "--enable-new-basic-shader-glsl", CB(arg_handle_basic_shader_glsl_use_new), NULL);
-
BLI_argsAdd(ba, 1, NULL, "--verbose", CB(arg_handle_verbosity_set), NULL);
BLI_argsAdd(ba, 1, NULL, "--factory-startup", CB(arg_handle_factory_startup_set), NULL);