better not process events early, could cause troubles later.
[blender.git] / source / blender / windowmanager / wm_window.h
index f0a2c0ec9a99873c68234b8e8121737e834e4576..4328f91510160ba034ce0b2f8ac595459dd404d8 100644 (file)
@@ -50,6 +50,7 @@ void          wm_window_raise                 (wmWindow *win);
 void           wm_window_lower                 (wmWindow *win);
 void           wm_window_set_size              (wmWindow *win, int width, int height);
 void           wm_window_get_size              (wmWindow *win, int *width_r, int *height_r);
 void           wm_window_lower                 (wmWindow *win);
 void           wm_window_set_size              (wmWindow *win, int width, int height);
 void           wm_window_get_size              (wmWindow *win, int *width_r, int *height_r);
+void           wm_window_get_size_ghost        (wmWindow *win, int *width_r, int *height_r);
 void           wm_window_get_position  (wmWindow *win, int *posx_r, int *posy_r);
 void           wm_window_set_title             (wmWindow *win, char *title);
 void           wm_window_swap_buffers  (wmWindow *win);
 void           wm_window_get_position  (wmWindow *win, int *posx_r, int *posy_r);
 void           wm_window_set_title             (wmWindow *win, char *title);
 void           wm_window_swap_buffers  (wmWindow *win);