#include "RNA_access.h"
#include "RE_pipeline.h"
-#include "BLI_blenlib.h"
-#include "BLI_util.h"
+#include "BLI_fileops.h"
+#include "BLI_listbase.h"
+#include "BLI_path_util.h"
+#include "BLI_string.h"
+#include "BLI_threads.h"
+#include <pthread.h>
#include "IMB_imbuf.h"
#include "IMB_imbuf_types.h"
-#include "BLI_threads.h"
-#include <pthread.h>
+
#include "BKE_context.h"
#include "BKE_sound.h"
return scene->ed;
}
+void seq_free_clipboard(Scene *scene)
+{
+ Editing *ed = scene->ed;
+ Sequence *seq, *nseq;
+
+ for(seq= ed->seqbase_clipboard.first; seq; seq= nseq) {
+ nseq= seq->next;
+ seq_free_sequence(scene, seq);
+ }
+ ed->seqbase_clipboard.first= ed->seqbase_clipboard.last= NULL;
+}
+
void seq_free_editing(Scene *scene)
{
Editing *ed = scene->ed;
MetaStack *ms;
- Sequence *seq;
+ Sequence *seq, *nseq;
if(ed==NULL)
return;
}
SEQ_END
+ seq_free_clipboard(scene);
+
while((ms= ed->metastack.first)) {
BLI_remlink(&ed->metastack, ms);
MEM_freeN(ms);
/* used so we can do a quick check for single image seq
since they work a bit differently to normal image seq's (during transform) */
-int check_single_seq(Sequence *seq)
+int seq_single_check(Sequence *seq)
{
if ( seq->len==1 && (seq->type == SEQ_IMAGE || seq->type == SEQ_COLOR))
return 1;
seq_tx_set_final_left(seq, seq_tx_get_final_right(seq, 0)-1);
}
- if (check_single_seq(seq)==0) {
+ if (seq_single_check(seq)==0) {
if (seq_tx_get_final_left(seq, 0) >= seq_tx_get_end(seq)) {
seq_tx_set_final_left(seq, seq_tx_get_end(seq)-1);
}
seq_tx_set_final_right(seq, seq_tx_get_final_left(seq, 0)+1);
}
- if (check_single_seq(seq)==0) {
+ if (seq_single_check(seq)==0) {
if (seq_tx_get_final_right(seq, 0) <= seq_tx_get_start(seq)) {
seq_tx_set_final_right(seq, seq_tx_get_start(seq)+1);
}
}
}
-void fix_single_seq(Sequence *seq)
+void seq_single_fix(Sequence *seq)
{
int left, start, offset;
- if (!check_single_seq(seq))
+ if (!seq_single_check(seq))
return;
/* make sure the image is always at the start since there is only one,
}
}
+/* in cases where we done know the sequence's listbase */
+ListBase *seq_seqbase(ListBase *seqbase, Sequence *seq)
+{
+ Sequence *iseq;
+ ListBase *lb= NULL;
+
+ for(iseq= seqbase->first; iseq; iseq= iseq->next) {
+ if(seq==iseq) {
+ return seqbase;
+ }
+ else if(iseq->seqbase.first && (lb= seq_seqbase(&iseq->seqbase, seq))) {
+ return lb;
+ }
+ }
+
+ return NULL;
+}
/* XXX - hackish function needed for transforming strips! TODO - have some better solution */
void seq_offset_animdata(Scene *scene, Sequence *seq, int ofs)
}
+Sequence *get_seq_by_name(ListBase *seqbase, const char *name, int recursive)
+{
+ Sequence *iseq=NULL;
+ Sequence *rseq=NULL;
+
+ for (iseq=seqbase->first; iseq; iseq=iseq->next) {
+ if (strcmp(name, iseq->name+2) == 0)
+ return iseq;
+ else if(recursive && (iseq->seqbase.first) && (rseq=get_seq_by_name(&iseq->seqbase, name, 1))) {
+ return rseq;
+ }
+ }
+
+ return NULL;
+}
+
+
Sequence *active_seq_get(Scene *scene)
{
Editing *ed= seq_give_editing(scene, FALSE);