Revert "Fix #28863: Inconsistent UI inside of the UV/ImageEditor window"
[blender.git] / source / blender / editors / space_image / space_image.c
index c0585f309997f62a81abc0997415d871c70988fc..e345caf1359e73ca38d427af59f6eb08070e3bd2 100644 (file)
@@ -505,8 +505,8 @@ static void image_keymap(struct wmKeyConfig *keyconf)
        WM_keymap_add_item(keymap, "IMAGE_OT_reload", RKEY, KM_PRESS, KM_ALT, 0);
        WM_keymap_add_item(keymap, "IMAGE_OT_save", SKEY, KM_PRESS, KM_ALT, 0);
        WM_keymap_add_item(keymap, "IMAGE_OT_save_as", F3KEY, KM_PRESS, 0, 0);
-       WM_keymap_add_item(keymap, "IMAGE_OT_properties", TKEY, KM_PRESS, 0, 0);
-       WM_keymap_add_item(keymap, "IMAGE_OT_scopes", NKEY, KM_PRESS, 0, 0);
+       WM_keymap_add_item(keymap, "IMAGE_OT_properties", NKEY, KM_PRESS, 0, 0);
+       WM_keymap_add_item(keymap, "IMAGE_OT_scopes", TKEY, KM_PRESS, 0, 0);
 
        WM_keymap_add_item(keymap, "IMAGE_OT_cycle_render_slot", JKEY, KM_PRESS, 0, 0);
        RNA_boolean_set(WM_keymap_add_item(keymap, "IMAGE_OT_cycle_render_slot", JKEY, KM_PRESS, KM_ALT, 0)->ptr, "reverse", TRUE);