col = split.column()
col.prop(scene, "layers", text="Scene")
+ col.label(text="Material:")
+ col.prop(rl, "material_override", text="")
col = split.column()
col.prop(rl, "layers", text="Layer")
-
- layout.separator()
+ col.label(text="Mask Layers:")
+ col.prop(rl, "layers_zmask", text="")
split = layout.split()
row.prop(rl, "use_pass_transmission_indirect", text="Indirect", toggle=True)
row.prop(rl, "use_pass_transmission_color", text="Color", toggle=True)
- layout.separator()
-
- rl = rd.layers[0]
- layout.prop(rl, "material_override", text="Material")
-
class Cycles_PT_post_processing(CyclesButtonsPanel, Panel):
bl_label = "Post Processing"