"Save Buffers" fix: when you ESC from rendering, it now saves empty
[blender.git] / source / blender / imbuf / intern / openexr / openexr_multi.h
index b9aa81e81dac2db39a60f80a4137097d54a223d0..ca4f7405f44c293b40ae8822009f60a9244568da 100644 (file)
@@ -53,6 +53,7 @@ void  IMB_exr_set_channel                     (void *handle, char *layname, char *passname, int xst
 void   IMB_exr_read_channels           (void *handle);
 void   IMB_exr_write_channels          (void *handle);
 void   IMB_exrtile_write_channels      (void *handle, int partx, int party);
+void   IMB_exrtile_clear_channels      (void *handle);
 
 void    IMB_exr_multilayer_convert     (void *handle, void *base,  
                                                                         void * (*addlayer)(void *base, char *str), 
@@ -77,6 +78,7 @@ void  IMB_exr_set_channel                     (void *handle, char *layname, char *channame, int xst
 void   IMB_exr_read_channels           (void *handle) {}
 void   IMB_exr_write_channels          (void *handle) {}
 void   IMB_exrtile_write_channels      (void *handle, int partx, int party) {}
+void   IMB_exrtile_clear_channels      (void *handle) {}
 
 void    IMB_exr_multilayer_convert     (void *handle, void *base,  
                                                                         void * (*addlayer)(void *base, char *str),