sources = env.Glob('*.c')
-incs = '../include ../../blenlib ../../blenkernel ../../makesdna ../../imbuf'
+incs = '../include ../../blenfont ../../blenlib ../../blenkernel ../../makesdna ../../imbuf'
incs += ' ../../windowmanager #/intern/guardedalloc #/extern/glew/include'
-incs += ' ../../makesrna ../../render/extern/include'
+incs += ' ../../makesrna ../../render/extern/include ../../blenloader'
defs = []
-if env['WITH_BF_GAMEENGINE']:
- defs.append('GAMEBLENDER=1')
-
env.BlenderLib ( 'bf_editors_space_buttons', sources, Split(incs), defs, libtype=['core'], priority=[120] )