ClangFormat: apply to source, most of intern
[blender.git] / intern / cycles / kernel / kernel_film.h
index b5f151d..d20f1ad 100644 (file)
@@ -18,72 +18,82 @@ CCL_NAMESPACE_BEGIN
 
 ccl_device float4 film_map(KernelGlobals *kg, float4 irradiance, float scale)
 {
-       float exposure = kernel_data.film.exposure;
-       float4 result = irradiance*scale;
+  float exposure = kernel_data.film.exposure;
+  float4 result = irradiance * scale;
 
-       /* conversion to srgb */
-       result.x = color_linear_to_srgb(result.x*exposure);
-       result.y = color_linear_to_srgb(result.y*exposure);
-       result.z = color_linear_to_srgb(result.z*exposure);
+  /* conversion to srgb */
+  result.x = color_linear_to_srgb(result.x * exposure);
+  result.y = color_linear_to_srgb(result.y * exposure);
+  result.z = color_linear_to_srgb(result.z * exposure);
 
-       /* clamp since alpha might be > 1.0 due to russian roulette */
-       result.w = saturate(result.w);
+  /* clamp since alpha might be > 1.0 due to russian roulette */
+  result.w = saturate(result.w);
 
-       return result;
+  return result;
 }
 
 ccl_device uchar4 film_float_to_byte(float4 color)
 {
-       uchar4 result;
+  uchar4 result;
 
-       /* simple float to byte conversion */
-       result.x = (uchar)(saturate(color.x)*255.0f);
-       result.y = (uchar)(saturate(color.y)*255.0f);
-       result.z = (uchar)(saturate(color.z)*255.0f);
-       result.w = (uchar)(saturate(color.w)*255.0f);
+  /* simple float to byte conversion */
+  result.x = (uchar)(saturate(color.x) * 255.0f);
+  result.y = (uchar)(saturate(color.y) * 255.0f);
+  result.z = (uchar)(saturate(color.z) * 255.0f);
+  result.w = (uchar)(saturate(color.w) * 255.0f);
 
-       return result;
+  return result;
 }
 
 ccl_device void kernel_film_convert_to_byte(KernelGlobals *kg,
-       ccl_global uchar4 *rgba, ccl_global float *buffer,
-       float sample_scale, int x, int y, int offset, int stride)
+                                            ccl_global uchar4 *rgba,
+                                            ccl_global float *buffer,
+                                            float sample_scale,
+                                            int x,
+                                            int y,
+                                            int offset,
+                                            int stride)
 {
-       /* buffer offset */
-       int index = offset + x + y*stride;
+  /* buffer offset */
+  int index = offset + x + y * stride;
 
-       rgba += index;
-       buffer += index*kernel_data.film.pass_stride;
+  rgba += index;
+  buffer += index * kernel_data.film.pass_stride;
 
-       /* map colors */
-       float4 irradiance = *((ccl_global float4*)buffer);
-       float4 float_result = film_map(kg, irradiance, sample_scale);
-       uchar4 byte_result = film_float_to_byte(float_result);
+  /* map colors */
+  float4 irradiance = *((ccl_global float4 *)buffer);
+  float4 float_result = film_map(kg, irradiance, sample_scale);
+  uchar4 byte_result = film_float_to_byte(float_result);
 
-       *rgba = byte_result;
+  *rgba = byte_result;
 }
 
 ccl_device void kernel_film_convert_to_half_float(KernelGlobals *kg,
-       ccl_global uchar4 *rgba, ccl_global float *buffer,
-       float sample_scale, int x, int y, int offset, int stride)
+                                                  ccl_global uchar4 *rgba,
+                                                  ccl_global float *buffer,
+                                                  float sample_scale,
+                                                  int x,
+                                                  int y,
+                                                  int offset,
+                                                  int stride)
 {
-       /* buffer offset */
-       int index = offset + x + y*stride;
+  /* buffer offset */
+  int index = offset + x + y * stride;
 
-       ccl_global float4 *in = (ccl_global float4*)(buffer + index*kernel_data.film.pass_stride);
-       ccl_global half *out = (ccl_global half*)rgba + index*4;
+  ccl_global float4 *in = (ccl_global float4 *)(buffer + index * kernel_data.film.pass_stride);
+  ccl_global half *out = (ccl_global half *)rgba + index * 4;
 
-       float exposure = kernel_data.film.exposure;
+  float exposure = kernel_data.film.exposure;
 
-       float4 rgba_in = *in;
+  float4 rgba_in = *in;
 
-       if(exposure != 1.0f) {
-               rgba_in.x *= exposure;
-               rgba_in.y *= exposure;
-               rgba_in.z *= exposure;
-       }
+  if (exposure != 1.0f) {
+    rgba_in.x *= exposure;
+    rgba_in.y *= exposure;
+    rgba_in.z *= exposure;
+  }
 
-       float4_store_half(out, rgba_in, sample_scale);
+  float4_store_half(out, rgba_in, sample_scale);
 }
 
 CCL_NAMESPACE_END