ClangFormat: apply to source, most of intern
[blender.git] / intern / cycles / kernel / osl / osl_services.h
index 3990a22..2fad583 100644 (file)
@@ -40,177 +40,229 @@ class Shader;
 struct ShaderData;
 struct float3;
 struct KernelGlobals;
-class OSLRenderServices : public OSL::RendererServices
-{
-public:
-       OSLRenderServices();
-       ~OSLRenderServices();
-
-       void thread_init(KernelGlobals *kernel_globals, OSL::TextureSystem *ts);
-
-       bool get_matrix(OSL::ShaderGlobals *sg, OSL::Matrix44 &result, OSL::TransformationPtr xform, float time) override;
-       bool get_inverse_matrix(OSL::ShaderGlobals *sg, OSL::Matrix44 &result, OSL::TransformationPtr xform, float time) override;
-
-       bool get_matrix(OSL::ShaderGlobals *sg, OSL::Matrix44 &result, ustring from, float time) override;
-       bool get_inverse_matrix(OSL::ShaderGlobals *sg, OSL::Matrix44 &result, ustring to, float time) override;
-
-       bool get_matrix(OSL::ShaderGlobals *sg, OSL::Matrix44 &result, OSL::TransformationPtr xform) override;
-       bool get_inverse_matrix(OSL::ShaderGlobals *sg, OSL::Matrix44 &result, OSL::TransformationPtr xform) override;
-
-       bool get_matrix(OSL::ShaderGlobals *sg, OSL::Matrix44 &result, ustring from) override;
-       bool get_inverse_matrix(OSL::ShaderGlobals *sg, OSL::Matrix44 &result, ustring from) override;
-
-       bool get_array_attribute(OSL::ShaderGlobals *sg, bool derivatives,
-                                ustring object, TypeDesc type, ustring name,
-                                int index, void *val) override;
-       bool get_attribute(OSL::ShaderGlobals *sg, bool derivatives, ustring object,
-                          TypeDesc type, ustring name, void *val) override;
-       bool get_attribute(ShaderData *sd, bool derivatives, ustring object_name,
-                          TypeDesc type, ustring name, void *val);
-
-       bool get_userdata(bool derivatives, ustring name, TypeDesc type,
-                         OSL::ShaderGlobals *sg, void *val) override;
-
-       int pointcloud_search(OSL::ShaderGlobals *sg, ustring filename, const OSL::Vec3 &center,
-                             float radius, int max_points, bool sort, size_t *out_indices,
-                             float *out_distances, int derivs_offset) override;
-
-       int pointcloud_get(OSL::ShaderGlobals *sg, ustring filename, size_t *indices, int count,
-                          ustring attr_name, TypeDesc attr_type, void *out_data) override;
-
-       bool pointcloud_write(OSL::ShaderGlobals *sg,
-                             ustring filename, const OSL::Vec3 &pos,
-                             int nattribs, const ustring *names,
-                             const TypeDesc *types,
-                             const void **data) override;
-
-       bool trace(TraceOpt &options, OSL::ShaderGlobals *sg,
-                  const OSL::Vec3 &P, const OSL::Vec3 &dPdx,
-                  const OSL::Vec3 &dPdy, const OSL::Vec3 &R,
-                  const OSL::Vec3 &dRdx, const OSL::Vec3 &dRdy) override;
-
-       bool getmessage(OSL::ShaderGlobals *sg, ustring source, ustring name,
-                       TypeDesc type, void *val, bool derivatives) override;
-
-       TextureSystem::TextureHandle *get_texture_handle(ustring filename) override;
-
-       bool good(TextureSystem::TextureHandle *texture_handle) override;
-
-       bool texture(ustring filename,
-                    TextureSystem::TextureHandle *texture_handle,
-                    TexturePerthread *texture_thread_info,
-                    TextureOpt &options,
-                    OSL::ShaderGlobals *sg,
-                    float s, float t,
-                    float dsdx, float dtdx, float dsdy, float dtdy,
-                    int nchannels,
-                    float *result,
-                    float *dresultds,
-                    float *dresultdt,
-                    ustring *errormessage) override;
-
-       bool texture3d(ustring filename,
-                      TextureHandle *texture_handle,
-                      TexturePerthread *texture_thread_info,
-                      TextureOpt &options,
-                      OSL::ShaderGlobals *sg,
-                      const OSL::Vec3 &P,
-                      const OSL::Vec3 &dPdx,
-                      const OSL::Vec3 &dPdy,
-                      const OSL::Vec3 &dPdz,
-                      int nchannels,
-                      float *result,
-                      float *dresultds,
-                      float *dresultdt,
-                      float *dresultdr,
-                      ustring *errormessage) override;
-
-       bool environment(ustring filename,
-                        TextureHandle *texture_handle,
-                        TexturePerthread *texture_thread_info,
-                        TextureOpt &options,
-                        OSL::ShaderGlobals *sg,
-                        const OSL::Vec3 &R,
-                        const OSL::Vec3 &dRdx,
-                        const OSL::Vec3 &dRdy,
-                        int nchannels,
-                        float *result,
-                        float *dresultds,
-                        float *dresultdt,
-                        ustring *errormessage) override;
-
-       bool get_texture_info(OSL::ShaderGlobals *sg,
-                             ustring filename,
-                             TextureHandle *texture_handle,
-                             int subimage,
-                             ustring dataname,
-                             TypeDesc datatype,
-                             void *data) override;
-
-       static bool get_background_attribute(KernelGlobals *kg, ShaderData *sd, ustring name,
-                                            TypeDesc type, bool derivatives, void *val);
-       static bool get_object_standard_attribute(KernelGlobals *kg, ShaderData *sd, ustring name,
-                                                 TypeDesc type, bool derivatives, void *val);
-
-       static ustring u_distance;
-       static ustring u_index;
-       static ustring u_world;
-       static ustring u_camera;
-       static ustring u_screen;
-       static ustring u_raster;
-       static ustring u_ndc;
-       static ustring u_object_location;
-       static ustring u_object_index;
-       static ustring u_geom_dupli_generated;
-       static ustring u_geom_dupli_uv;
-       static ustring u_material_index;
-       static ustring u_object_random;
-       static ustring u_particle_index;
-       static ustring u_particle_random;
-       static ustring u_particle_age;
-       static ustring u_particle_lifetime;
-       static ustring u_particle_location;
-       static ustring u_particle_rotation;
-       static ustring u_particle_size;
-       static ustring u_particle_velocity;
-       static ustring u_particle_angular_velocity;
-       static ustring u_geom_numpolyvertices;
-       static ustring u_geom_trianglevertices;
-       static ustring u_geom_polyvertices;
-       static ustring u_geom_name;
-       static ustring u_geom_undisplaced;
-       static ustring u_is_smooth;
-       static ustring u_is_curve;
-       static ustring u_curve_thickness;
-       static ustring u_curve_tangent_normal;
-       static ustring u_curve_random;
-       static ustring u_path_ray_length;
-       static ustring u_path_ray_depth;
-       static ustring u_path_diffuse_depth;
-       static ustring u_path_glossy_depth;
-       static ustring u_path_transparent_depth;
-       static ustring u_path_transmission_depth;
-       static ustring u_trace;
-       static ustring u_hit;
-       static ustring u_hitdist;
-       static ustring u_N;
-       static ustring u_Ng;
-       static ustring u_P;
-       static ustring u_I;
-       static ustring u_u;
-       static ustring u_v;
-       static ustring u_empty;
-       static ustring u_at_bevel;
-       static ustring u_at_ao;
-
-private:
-       KernelGlobals *kernel_globals;
-       OSL::TextureSystem *osl_ts;
+class OSLRenderServices : public OSL::RendererServices {
+ public:
+  OSLRenderServices();
+  ~OSLRenderServices();
+
+  void thread_init(KernelGlobals *kernel_globals, OSL::TextureSystem *ts);
+
+  bool get_matrix(OSL::ShaderGlobals *sg,
+                  OSL::Matrix44 &result,
+                  OSL::TransformationPtr xform,
+                  float time) override;
+  bool get_inverse_matrix(OSL::ShaderGlobals *sg,
+                          OSL::Matrix44 &result,
+                          OSL::TransformationPtr xform,
+                          float time) override;
+
+  bool get_matrix(OSL::ShaderGlobals *sg,
+                  OSL::Matrix44 &result,
+                  ustring from,
+                  float time) override;
+  bool get_inverse_matrix(OSL::ShaderGlobals *sg,
+                          OSL::Matrix44 &result,
+                          ustring to,
+                          float time) override;
+
+  bool get_matrix(OSL::ShaderGlobals *sg,
+                  OSL::Matrix44 &result,
+                  OSL::TransformationPtr xform) override;
+  bool get_inverse_matrix(OSL::ShaderGlobals *sg,
+                          OSL::Matrix44 &result,
+                          OSL::TransformationPtr xform) override;
+
+  bool get_matrix(OSL::ShaderGlobals *sg, OSL::Matrix44 &result, ustring from) override;
+  bool get_inverse_matrix(OSL::ShaderGlobals *sg, OSL::Matrix44 &result, ustring from) override;
+
+  bool get_array_attribute(OSL::ShaderGlobals *sg,
+                           bool derivatives,
+                           ustring object,
+                           TypeDesc type,
+                           ustring name,
+                           int index,
+                           void *val) override;
+  bool get_attribute(OSL::ShaderGlobals *sg,
+                     bool derivatives,
+                     ustring object,
+                     TypeDesc type,
+                     ustring name,
+                     void *val) override;
+  bool get_attribute(ShaderData *sd,
+                     bool derivatives,
+                     ustring object_name,
+                     TypeDesc type,
+                     ustring name,
+                     void *val);
+
+  bool get_userdata(
+      bool derivatives, ustring name, TypeDesc type, OSL::ShaderGlobals *sg, void *val) override;
+
+  int pointcloud_search(OSL::ShaderGlobals *sg,
+                        ustring filename,
+                        const OSL::Vec3 &center,
+                        float radius,
+                        int max_points,
+                        bool sort,
+                        size_t *out_indices,
+                        float *out_distances,
+                        int derivs_offset) override;
+
+  int pointcloud_get(OSL::ShaderGlobals *sg,
+                     ustring filename,
+                     size_t *indices,
+                     int count,
+                     ustring attr_name,
+                     TypeDesc attr_type,
+                     void *out_data) override;
+
+  bool pointcloud_write(OSL::ShaderGlobals *sg,
+                        ustring filename,
+                        const OSL::Vec3 &pos,
+                        int nattribs,
+                        const ustring *names,
+                        const TypeDesc *types,
+                        const void **data) override;
+
+  bool trace(TraceOpt &options,
+             OSL::ShaderGlobals *sg,
+             const OSL::Vec3 &P,
+             const OSL::Vec3 &dPdx,
+             const OSL::Vec3 &dPdy,
+             const OSL::Vec3 &R,
+             const OSL::Vec3 &dRdx,
+             const OSL::Vec3 &dRdy) override;
+
+  bool getmessage(OSL::ShaderGlobals *sg,
+                  ustring source,
+                  ustring name,
+                  TypeDesc type,
+                  void *val,
+                  bool derivatives) override;
+
+  TextureSystem::TextureHandle *get_texture_handle(ustring filename) override;
+
+  bool good(TextureSystem::TextureHandle *texture_handle) override;
+
+  bool texture(ustring filename,
+               TextureSystem::TextureHandle *texture_handle,
+               TexturePerthread *texture_thread_info,
+               TextureOpt &options,
+               OSL::ShaderGlobals *sg,
+               float s,
+               float t,
+               float dsdx,
+               float dtdx,
+               float dsdy,
+               float dtdy,
+               int nchannels,
+               float *result,
+               float *dresultds,
+               float *dresultdt,
+               ustring *errormessage) override;
+
+  bool texture3d(ustring filename,
+                 TextureHandle *texture_handle,
+                 TexturePerthread *texture_thread_info,
+                 TextureOpt &options,
+                 OSL::ShaderGlobals *sg,
+                 const OSL::Vec3 &P,
+                 const OSL::Vec3 &dPdx,
+                 const OSL::Vec3 &dPdy,
+                 const OSL::Vec3 &dPdz,
+                 int nchannels,
+                 float *result,
+                 float *dresultds,
+                 float *dresultdt,
+                 float *dresultdr,
+                 ustring *errormessage) override;
+
+  bool environment(ustring filename,
+                   TextureHandle *texture_handle,
+                   TexturePerthread *texture_thread_info,
+                   TextureOpt &options,
+                   OSL::ShaderGlobals *sg,
+                   const OSL::Vec3 &R,
+                   const OSL::Vec3 &dRdx,
+                   const OSL::Vec3 &dRdy,
+                   int nchannels,
+                   float *result,
+                   float *dresultds,
+                   float *dresultdt,
+                   ustring *errormessage) override;
+
+  bool get_texture_info(OSL::ShaderGlobals *sg,
+                        ustring filename,
+                        TextureHandle *texture_handle,
+                        int subimage,
+                        ustring dataname,
+                        TypeDesc datatype,
+                        void *data) override;
+
+  static bool get_background_attribute(
+      KernelGlobals *kg, ShaderData *sd, ustring name, TypeDesc type, bool derivatives, void *val);
+  static bool get_object_standard_attribute(
+      KernelGlobals *kg, ShaderData *sd, ustring name, TypeDesc type, bool derivatives, void *val);
+
+  static ustring u_distance;
+  static ustring u_index;
+  static ustring u_world;
+  static ustring u_camera;
+  static ustring u_screen;
+  static ustring u_raster;
+  static ustring u_ndc;
+  static ustring u_object_location;
+  static ustring u_object_index;
+  static ustring u_geom_dupli_generated;
+  static ustring u_geom_dupli_uv;
+  static ustring u_material_index;
+  static ustring u_object_random;
+  static ustring u_particle_index;
+  static ustring u_particle_random;
+  static ustring u_particle_age;
+  static ustring u_particle_lifetime;
+  static ustring u_particle_location;
+  static ustring u_particle_rotation;
+  static ustring u_particle_size;
+  static ustring u_particle_velocity;
+  static ustring u_particle_angular_velocity;
+  static ustring u_geom_numpolyvertices;
+  static ustring u_geom_trianglevertices;
+  static ustring u_geom_polyvertices;
+  static ustring u_geom_name;
+  static ustring u_geom_undisplaced;
+  static ustring u_is_smooth;
+  static ustring u_is_curve;
+  static ustring u_curve_thickness;
+  static ustring u_curve_tangent_normal;
+  static ustring u_curve_random;
+  static ustring u_path_ray_length;
+  static ustring u_path_ray_depth;
+  static ustring u_path_diffuse_depth;
+  static ustring u_path_glossy_depth;
+  static ustring u_path_transparent_depth;
+  static ustring u_path_transmission_depth;
+  static ustring u_trace;
+  static ustring u_hit;
+  static ustring u_hitdist;
+  static ustring u_N;
+  static ustring u_Ng;
+  static ustring u_P;
+  static ustring u_I;
+  static ustring u_u;
+  static ustring u_v;
+  static ustring u_empty;
+  static ustring u_at_bevel;
+  static ustring u_at_ao;
+
+ private:
+  KernelGlobals *kernel_globals;
+  OSL::TextureSystem *osl_ts;
 #ifdef WITH_PTEX
-       PtexCache *ptex_cache;
+  PtexCache *ptex_cache;
 #endif
 };
 
 CCL_NAMESPACE_END
 
-#endif  /* __OSL_SERVICES_H__  */
+#endif /* __OSL_SERVICES_H__  */