ClangFormat: apply to source, most of intern
[blender.git] / intern / cycles / kernel / shaders / node_separate_rgb.osl
index 43d9e3a..ee64add 100644 (file)
 
 #include "stdosl.h"
 
-shader node_separate_rgb(
-       color Image = 0.8,
-       output float R = 0.0,
-       output float G = 0.0,
-       output float B = 0.0)
+shader node_separate_rgb(color Image = 0.8,
+                         output float R = 0.0,
+                         output float G = 0.0,
+                         output float B = 0.0)
 {
-       R = Image[0];
-       G = Image[1];
-       B = Image[2];
+  R = Image[0];
+  G = Image[1];
+  B = Image[2];
 }