ClangFormat: apply to source, most of intern
[blender.git] / intern / cycles / kernel / shaders / node_translucent_bsdf.osl
index 94d23d3..7ce1ab0 100644 (file)
 
 #include "stdosl.h"
 
-shader node_translucent_bsdf(
-       color Color = 0.8,
-       normal Normal = N,
-       output closure color BSDF = 0)
+shader node_translucent_bsdf(color Color = 0.8, normal Normal = N, output closure color BSDF = 0)
 {
-       BSDF = Color * translucent(Normal);
+  BSDF = Color * translucent(Normal);
 }
-