ClangFormat: apply to source, most of intern
[blender.git] / intern / ghost / intern / GHOST_Context.cpp
index 0aae38e..0d16720 100644 (file)
@@ -26,7 +26,7 @@
 #include "GHOST_Context.h"
 
 #ifdef _WIN32
-#  include <GL/wglew.h> // only for symbolic constants, do not use API functions
+#  include <GL/wglew.h>  // only for symbolic constants, do not use API functions
 #  include <tchar.h>
 #
 #  ifndef ERROR_PROFILE_DOES_NOT_MATCH_DEVICE
 #include <cstdio>
 #include <cstring>
 
-
 #ifdef _WIN32
 
 bool win32_silent_chk(bool result)
 {
-       if (!result) {
-               SetLastError(NO_ERROR);
-       }
+  if (!result) {
+    SetLastError(NO_ERROR);
+  }
 
-       return result;
+  return result;
 }
 
 bool win32_chk(bool result, const char *file, int line, const char *text)
 {
-       if (!result) {
-               LPTSTR formattedMsg = NULL;
-
-               DWORD error = GetLastError();
-
-               const char *msg;
-
-               DWORD count = 0;
-
-               /* Some drivers returns a HRESULT instead of a standard error message.
-                * i.e: 0xC0072095 instead of 0x2095 for ERROR_INVALID_VERSION_ARB
-                * So strip down the error to the valid error code range. */
-               switch (error & 0x0000FFFF) {
-                       case ERROR_INVALID_VERSION_ARB:
-                               msg = "The specified OpenGL version and feature set are either invalid or not supported.\n";
-                               break;
-
-                       case ERROR_INVALID_PROFILE_ARB:
-                               msg = "The specified OpenGL profile and feature set are either invalid or not supported.\n";
-                               break;
-
-                       case ERROR_INVALID_PIXEL_TYPE_ARB:
-                               msg = "The specified pixel type is invalid.\n";
-                               break;
-
-                       case ERROR_INCOMPATIBLE_DEVICE_CONTEXTS_ARB:
-                               msg = ("The device contexts specified are not compatible. "
-                                     "This can occur if the device contexts are managed by "
-                                     "different drivers or possibly on different graphics adapters.\n");
-                               break;
-
-#ifdef WITH_GLEW_ES
-                       case ERROR_INCOMPATIBLE_AFFINITY_MASKS_NV:
-                               msg = "The device context(s) and rendering context have non-matching affinity masks.\n";
-                               break;
-
-                       case ERROR_MISSING_AFFINITY_MASK_NV:
-                               msg = "The rendering context does not have an affinity mask set.\n";
-                               break;
-#endif
+  if (!result) {
+    LPTSTR formattedMsg = NULL;
+
+    DWORD error = GetLastError();
+
+    const char *msg;
+
+    DWORD count = 0;
+
+    /* Some drivers returns a HRESULT instead of a standard error message.
+     * i.e: 0xC0072095 instead of 0x2095 for ERROR_INVALID_VERSION_ARB
+     * So strip down the error to the valid error code range. */
+    switch (error & 0x0000FFFF) {
+      case ERROR_INVALID_VERSION_ARB:
+        msg =
+            "The specified OpenGL version and feature set are either invalid or not supported.\n";
+        break;
+
+      case ERROR_INVALID_PROFILE_ARB:
+        msg =
+            "The specified OpenGL profile and feature set are either invalid or not supported.\n";
+        break;
+
+      case ERROR_INVALID_PIXEL_TYPE_ARB:
+        msg = "The specified pixel type is invalid.\n";
+        break;
+
+      case ERROR_INCOMPATIBLE_DEVICE_CONTEXTS_ARB:
+        msg =
+            ("The device contexts specified are not compatible. "
+             "This can occur if the device contexts are managed by "
+             "different drivers or possibly on different graphics adapters.\n");
+        break;
+
+#  ifdef WITH_GLEW_ES
+      case ERROR_INCOMPATIBLE_AFFINITY_MASKS_NV:
+        msg = "The device context(s) and rendering context have non-matching affinity masks.\n";
+        break;
+
+      case ERROR_MISSING_AFFINITY_MASK_NV:
+        msg = "The rendering context does not have an affinity mask set.\n";
+        break;
+#  endif
 
-                       case ERROR_PROFILE_DOES_NOT_MATCH_DEVICE:
-                               msg = ("The specified profile is intended for a device of a "
-                                     "different type than the specified device.\n");
-                               break;
-
-                       default:
-                       {
-                               count =
-                                       FormatMessage(
-                                               (FORMAT_MESSAGE_ALLOCATE_BUFFER |
-                                                FORMAT_MESSAGE_FROM_SYSTEM     |
-                                                FORMAT_MESSAGE_IGNORE_INSERTS),
-                                               NULL,
-                                               error,
-                                               MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT),
-                                               (LPTSTR)(&formattedMsg),
-                                               0,
-                                               NULL);
-
-                               msg = count > 0 ? formattedMsg : "<no system message>\n";
-                               break;
-                       }
-               }
-
-#ifndef NDEBUG
-               _ftprintf(
-                       stderr,
-                       "%s(%d):[%s] -> Win32 Error# (%lu): %s",
-                       file,
-                       line,
-                       text,
-                       (unsigned long)error,
-                       msg);
-#else
-               _ftprintf(
-                       stderr,
-                       "Win32 Error# (%lu): %s",
-                       (unsigned long)error,
-                       msg);
-#endif
+      case ERROR_PROFILE_DOES_NOT_MATCH_DEVICE:
+        msg =
+            ("The specified profile is intended for a device of a "
+             "different type than the specified device.\n");
+        break;
+
+      default: {
+        count = FormatMessage((FORMAT_MESSAGE_ALLOCATE_BUFFER | FORMAT_MESSAGE_FROM_SYSTEM |
+                               FORMAT_MESSAGE_IGNORE_INSERTS),
+                              NULL,
+                              error,
+                              MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT),
+                              (LPTSTR)(&formattedMsg),
+                              0,
+                              NULL);
+
+        msg = count > 0 ? formattedMsg : "<no system message>\n";
+        break;
+      }
+    }
+
+#  ifndef NDEBUG
+    _ftprintf(stderr,
+              "%s(%d):[%s] -> Win32 Error# (%lu): %s",
+              file,
+              line,
+              text,
+              (unsigned long)error,
+              msg);
+#  else
+    _ftprintf(stderr, "Win32 Error# (%lu): %s", (unsigned long)error, msg);
+#  endif
 
-               SetLastError(NO_ERROR);
+    SetLastError(NO_ERROR);
 
-               if (count != 0)
-                       LocalFree(formattedMsg);
-       }
+    if (count != 0)
+      LocalFree(formattedMsg);
+  }
 
-       return result;
+  return result;
 }
 
-#endif // _WIN32
-
+#endif  // _WIN32
 
 void GHOST_Context::initContextGLEW()
 {
-       GLEW_CHK(glewInit());
+  GLEW_CHK(glewInit());
 }
 
-
 void GHOST_Context::initClearGL()
 {
-       glClearColor(0.447, 0.447, 0.447, 0.000);
-       glClear(GL_COLOR_BUFFER_BIT);
-       glClearColor(0.000, 0.000, 0.000, 0.000);
+  glClearColor(0.447, 0.447, 0.447, 0.000);
+  glClear(GL_COLOR_BUFFER_BIT);
+  glClearColor(0.000, 0.000, 0.000, 0.000);
 }