ClangFormat: apply to source, most of intern
[blender.git] / intern / ghost / intern / GHOST_SystemSDL.h
index fabd15d..e51cc3d 100644 (file)
 #include "GHOST_Event.h"
 
 extern "C" {
-       #include "SDL.h"
+#include "SDL.h"
 }
 
 #if !SDL_VERSION_ATLEAST(2, 0, 0)
 #  error "SDL 2.0 or newer is needed to build with Ghost"
 #endif
 
-
 class GHOST_WindowSDL;
 
-
 class GHOST_SystemSDL : public GHOST_System {
-public:
-
-       void addDirtyWindow(GHOST_WindowSDL *bad_wind);
+ public:
+  void addDirtyWindow(GHOST_WindowSDL *bad_wind);
 
-       GHOST_SystemSDL();
-       ~GHOST_SystemSDL();
+  GHOST_SystemSDL();
+  ~GHOST_SystemSDL();
 
-       bool
-       processEvents(bool waitForEvent);
+  bool processEvents(bool waitForEvent);
 
-       int
-       toggleConsole(int action) { return 0; }
+  int toggleConsole(int action)
+  {
+    return 0;
+  }
 
-       GHOST_TSuccess
-       getModifierKeys(GHOST_ModifierKeys& keys) const;
+  GHOST_TSuccess getModifierKeys(GHOST_ModifierKeys &keys) const;
 
-       GHOST_TSuccess
-       getButtons(GHOST_Buttons& buttons) const;
+  GHOST_TSuccess getButtons(GHOST_Buttons &buttons) const;
 
-       GHOST_TUns8 *
-       getClipboard(bool selection) const;
+  GHOST_TUns8 *getClipboard(bool selection) const;
 
-       void
-       putClipboard(GHOST_TInt8 *buffer, bool selection) const;
+  void putClipboard(GHOST_TInt8 *buffer, bool selection) const;
 
-       GHOST_TUns64
-       getMilliSeconds();
+  GHOST_TUns64 getMilliSeconds();
 
-       GHOST_TUns8
-       getNumDisplays() const;
+  GHOST_TUns8 getNumDisplays() const;
 
-       GHOST_TSuccess
-       getCursorPosition(GHOST_TInt32& x,
-                         GHOST_TInt32& y) const;
+  GHOST_TSuccess getCursorPosition(GHOST_TInt32 &x, GHOST_TInt32 &y) const;
 
-       GHOST_TSuccess
-       setCursorPosition(GHOST_TInt32 x,
-                         GHOST_TInt32 y);
+  GHOST_TSuccess setCursorPosition(GHOST_TInt32 x, GHOST_TInt32 y);
 
-       void
-       getAllDisplayDimensions(GHOST_TUns32& width,
-                               GHOST_TUns32& height) const;
+  void getAllDisplayDimensions(GHOST_TUns32 &width, GHOST_TUns32 &height) const;
 
-       void
-       getMainDisplayDimensions(GHOST_TUns32& width,
-                                GHOST_TUns32& height) const;
+  void getMainDisplayDimensions(GHOST_TUns32 &width, GHOST_TUns32 &height) const;
 
-       GHOST_IContext *
-       createOffscreenContext();
+  GHOST_IContext *createOffscreenContext();
 
-       GHOST_TSuccess
-       disposeContext(GHOST_IContext *context);
+  GHOST_TSuccess disposeContext(GHOST_IContext *context);
 
-       /**
-        * Informs if the system provides native dialogs (eg. confirm quit)
-        */
-       virtual bool supportsNativeDialogs(void);
-private:
+  /**
+   * Informs if the system provides native dialogs (eg. confirm quit)
+   */
+  virtual bool supportsNativeDialogs(void);
 
-       GHOST_TSuccess
-       init();
+ private:
+  GHOST_TSuccess init();
 
-       GHOST_IWindow *
-       createWindow(const STR_String& title,
-                    GHOST_TInt32 left,
-                    GHOST_TInt32 top,
-                    GHOST_TUns32 width,
-                    GHOST_TUns32 height,
-                    GHOST_TWindowState state,
-                    GHOST_TDrawingContextType type,
-                    GHOST_GLSettings glSettings,
-                    const bool exclusive = false,
-                    const GHOST_TEmbedderWindowID parentWindow = 0
-                    );
+  GHOST_IWindow *createWindow(const STR_String &title,
+                              GHOST_TInt32 left,
+                              GHOST_TInt32 top,
+                              GHOST_TUns32 width,
+                              GHOST_TUns32 height,
+                              GHOST_TWindowState state,
+                              GHOST_TDrawingContextType type,
+                              GHOST_GLSettings glSettings,
+                              const bool exclusive = false,
+                              const GHOST_TEmbedderWindowID parentWindow = 0);
 
-       /* SDL specific */
-       GHOST_WindowSDL *findGhostWindow(SDL_Window *sdl_win);
+  /* SDL specific */
+  GHOST_WindowSDL *findGhostWindow(SDL_Window *sdl_win);
 
-       bool
-       generateWindowExposeEvents();
+  bool generateWindowExposeEvents();
 
-       void
-       processEvent(SDL_Event *sdl_event);
+  void processEvent(SDL_Event *sdl_event);
 
-       /// The vector of windows that need to be updated.
-       std::vector<GHOST_WindowSDL *> m_dirty_windows;
+  /// The vector of windows that need to be updated.
+  std::vector<GHOST_WindowSDL *> m_dirty_windows;
 };
 
 #endif