ClangFormat: apply to source, most of intern
[blender.git] / source / blender / blenkernel / BKE_boids.h
index 9fff833..892b745 100644 (file)
 struct RNG;
 
 typedef struct BoidBrainData {
-       struct ParticleSimulationData *sim;
-       struct ParticleSettings *part;
-       float timestep, cfra, dfra;
-       float wanted_co[3], wanted_speed;
-
-       /* Goal stuff */
-       struct Object *goal_ob;
-       float goal_co[3];
-       float goal_nor[3];
-       float goal_priority;
-
-       struct RNG *rng;
+  struct ParticleSimulationData *sim;
+  struct ParticleSettings *part;
+  float timestep, cfra, dfra;
+  float wanted_co[3], wanted_speed;
+
+  /* Goal stuff */
+  struct Object *goal_ob;
+  float goal_co[3];
+  float goal_nor[3];
+  float goal_priority;
+
+  struct RNG *rng;
 } BoidBrainData;
 
 void boids_precalc_rules(struct ParticleSettings *part, float cfra);