style cleanup
[blender.git] / source / blender / blenloader / intern / writefile.c
index a825cf4ef988cea2c2a0e7a3c74bbc4726bda183..b73485add3db1f1831d1897642aa79b0314a8d92 100644 (file)
@@ -730,8 +730,9 @@ static void write_nodetree(WriteData *wd, bNodeTree *ntree)
                                write_curvemapping(wd, node->storage);
                        else if (ntree->type==NTREE_TEXTURE && (node->type==TEX_NODE_CURVE_RGB || node->type==TEX_NODE_CURVE_TIME) )
                                write_curvemapping(wd, node->storage);
-                       else if (ntree->type==NTREE_COMPOSIT && node->type==CMP_NODE_MOVIEDISTORTION)
-                               /* pass */;
+                       else if (ntree->type==NTREE_COMPOSIT && node->type==CMP_NODE_MOVIEDISTORTION) {
+                               /* pass */
+                       }
                        else
                                writestruct(wd, DATA, node->typeinfo->storagename, 1, node->storage);
                }