fix [#28860] CRASH loading scene
[blender.git] / GNUmakefile
index 4aaa77ee52df788ac4c9354c27e1f22dc9d0d9a7..aad3c58938c304f415b0ee90fe9664f855cb82a9 100644 (file)
@@ -36,7 +36,7 @@ OS_NCASE:=$(shell uname -s | tr '[A-Z]' '[a-z]')
 BLENDER_DIR:=$(shell pwd -P)
 BUILD_DIR:=$(shell dirname $(BLENDER_DIR))/build/$(OS_NCASE)
 BUILD_TYPE:=Release
-BUILD_CMAKE_ARGS:=""
+BUILD_CMAKE_ARGS:=
 
 
 # -----------------------------------------------------------------------------
@@ -78,6 +78,38 @@ ifeq ($(OS), NetBSD)
 endif
 
 
+# -----------------------------------------------------------------------------
+# Macro for configuring cmake
+
+CMAKE_CONFIG = cmake $(BUILD_CMAKE_ARGS) \
+                     -H$(BLENDER_DIR) \
+                     -B$(BUILD_DIR) \
+                     -DCMAKE_BUILD_TYPE:STRING=$(BUILD_TYPE)
+
+
+# -----------------------------------------------------------------------------
+# Build Blender
+all:
+       @echo
+       @echo Configuring Blender ...
+
+       if test ! -f $(BUILD_DIR)/CMakeCache.txt ; then \
+               $(CMAKE_CONFIG); \
+       fi
+
+       @echo
+       @echo Building Blender ...
+       $(MAKE) -C $(BUILD_DIR) -s -j $(NPROCS) install
+       @echo
+       @echo edit build configuration with: "$(BUILD_DIR)/CMakeCache.txt" run make again to rebuild.
+       @echo blender installed, run from: "$(BUILD_DIR)/bin/blender"
+       @echo
+
+debug: all
+lite: all
+headless: all
+bpy: all
+
 # -----------------------------------------------------------------------------
 # Helo for build targets
 help:
@@ -98,37 +130,21 @@ help:
        @echo "  * package_pacman  - build an arch linux pacmanpackage"
        @echo "  * package_archive - build an archive package"
        @echo ""
+       @echo "Other Targets"
+       @echo "  * translations  - update blenders translation files in po/"
+       # TODO, doxygen and sphinx docs
+       @echo ""
        @echo "Testing Targets (not assosiated with building blender)"
        @echo "  * test            - run ctest, currently tests import/export, operator execution and that python modules load"
        @echo "  * test_cmake      - runs our own cmake file checker which detects errors in the cmake file list definitions"
        @echo "  * test_pep8       - checks all python script are pep8 which are tagged to use the stricter formatting"
        @echo "  * test_deprecated - checks for deprecation tags in our code which may need to be removed"
        @echo ""
-
-
-# -----------------------------------------------------------------------------
-# Build Blender
-all:
-       @echo
-       @echo Configuring Blender ...
-
-       if test ! -f $(BUILD_DIR)/CMakeCache.txt ; then \
-               cmake $(BUILD_CMAKE_ARGS) -H$(BLENDER_DIR) -B$(BUILD_DIR) -DCMAKE_BUILD_TYPE:STRING=$(BUILD_TYPE); \
-       fi
-
-       @echo
-       @echo Building Blender ...
-       $(MAKE) -C $(BUILD_DIR) -s -j $(NPROCS) install
-       @echo
-       @echo edit build configuration with: "$(BUILD_DIR)/CMakeCache.txt" run make again to rebuild.
-       @echo blender installed, run from: "$(BUILD_DIR)/bin/blender"
-       @echo
-
-debug: all
-lite: all
-headless: all
-bpy: all
-
+       @echo "Static Source Code Checking (not assosiated with building blender)"
+       @echo "  * check_cppcheck  - run blender source through cppcheck (C & C++)"
+       @echo "  * check_splint    - run blenders source through splint (C only)"
+       @echo "  * check_sparse    - run blenders source through sparse (C only)"
+       @echo ""
 
 # -----------------------------------------------------------------------------
 # Packages
@@ -144,6 +160,16 @@ package_archive:
        @echo archive in "$(BUILD_DIR)/release"
 
 
+# -----------------------------------------------------------------------------
+# Other Targets
+#
+translations:
+       $(BUILD_DIR)/bin/blender --background --factory-startup --python po/update_msg.py
+       python3 po/update_pot.py
+       python3 po/update_po.py
+       python3 po/update_mo.py
+
+
 # -----------------------------------------------------------------------------
 # Tests
 #
@@ -179,6 +205,23 @@ project_eclipse:
        cmake -G"Eclipse CDT4 - Unix Makefiles" -H$(BLENDER_DIR) -B$(BUILD_DIR)
 
 
+# -----------------------------------------------------------------------------
+# Static Checking
+#
+
+check_cppcheck:
+       $(CMAKE_CONFIG)
+       cd $(BUILD_DIR) ; python3 $(BLENDER_DIR)/build_files/cmake/cmake_static_check_cppcheck.py
+
+check_splint:
+       $(CMAKE_CONFIG)
+       cd $(BUILD_DIR) ; python3 $(BLENDER_DIR)/build_files/cmake/cmake_static_check_splint.py
+
+check_sparse:
+       $(CMAKE_CONFIG)
+       cd $(BUILD_DIR) ; python3 $(BLENDER_DIR)/build_files/cmake/cmake_static_check_sparse.py
+
+
 clean:
        $(MAKE) -C $(BUILD_DIR) clean